EV ranking
How well each archetype is positioned against the field at 0119豬豬玩具店冠賽_下午兩點.
EV(D) = sum over opponents O of share(O) · winrate(D, O),
renormalized to exclude the mirror, with a Beta(2, 2) shrinkage so sparse
matchups pull toward 50%. Draws count as 0.5.
Adj WR / Adj EV use ELO-derived matchup winrates instead --
same math, skill-controlled.
Faded figures come from a small sample (under 10 matches)
— read them as rough estimates.
| # | Archetype | Decks | Share | Matches | Winrate | Adj WR | EV | Adj EV | Avg ELO | Skew |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Water Ravishing Mill | 1 | 12.5% | 5 | 90.0% | 74.7% | 61.3% | 61.7% | 1353 | ↑ top |
| 2 | Fire Crux Mage | 1 | 12.5% | 3 | 50.0% | 58.0% | 53.9% | 58.1% | 1333 | — |
| 3 | Wind Allies | 1 | 12.5% | 5 | 60.0% | 50.7% | 53.7% | 51.7% | 1495 | ↑ top |
| 4 | Fire Aggro | 1 | 12.5% | 4 | 50.0% | 38.7% | 53.3% | 47.8% | 1486 | ↑ top |
| 5 | Wind Astra Cleric | 1 | 12.5% | 3 | 33.3% | 46.4% | 44.4% | 46.6% | 1257 | — |
| 6 | Slimes | 2 | 25.0% | 6 | 25.0% | 37.1% | 43.7% | 44.6% | 1253 | — |
| 7 | Water Slimes | 1 | 12.5% | 2 | 25.0% | 43.4% | 41.7% | 43.4% | 1542 | ↑ top |