← Grand Archive - Constructed - Abyssal Heaven Regionals
Fire SeiryuuTier 1
at Grand Archive - Constructed - Abyssal Heaven Regionals
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Arcane | 16.7% | 3 | 2-0-1 | 83.3% | 64.3% | 62.0% | +8.9 |
| Fire Exia | 16.7% | 2 | 1-1-0 | 50.0% | 50.0% | 50.6% | +0.6 |
| Water Genbu | 16.7% | 1 | 0-1-0 | 0.0% | 40.0% | 44.3% | -9.2 |
| Water Arcane | 8.3% | 0 | — | — | — | — | — |
| Wind Beast | 8.3% | 0 | — | — | — | — | — |
| Wind Exia | 8.3% | 0 | — | — | — | — | — |
| Wind Umbra Ranger | 8.3% | 0 | — | — | — | — | — |
Decklists · 2 from this event
The 2 public Fire Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 32 cards with non-zero signal (raw numbers, including 32 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Tithe Proclamation | +1.00 | 1 | 0 | 0 | |
| Spirit of Fire | -1.00 | 0 | 1 | 0 | |
| Searing Truth | +1.00 | 1 | 0 | 0 | |
| Viridian Protective Trinket | +1.00 | 1 | 0 | 0 | |
| Dungeon Guide | +1.00 | 1 | 0 | 0 | |
| Light the Hunt | -1.00 | 0 | 1 | 0 | |
| Coiled Fatestone | +1.00 | 1 | 0 | 0 | |
| Rousing Rattle Drum | -1.00 | 0 | 1 | 0 | |
| Grand Crusader's Ring | +1.00 | 1 | 0 | 0 | |
| Relic of Dancing Embers | +1.00 | 1 | 0 | 0 | |
| Expel the Departed | -1.00 | 0 | 1 | 0 | |
| Idle Thoughts | -1.00 | 0 | 1 | 0 | |
| Life Essence Amulet | -1.00 | 0 | 1 | 0 | |
| Creative Shock | +1.00 | 1 | 0 | 0 | |
| Companion Fatestone | -1.00 | 0 | 1 | 0 | |
| Da Qiao, Cinderbinder | +1.00 | 1 | 0 | 0 | |
| Obscuring Threads | -1.00 | 0 | 1 | 0 | |
| Cremation Ritual | +1.00 | 1 | 0 | 0 | |
| Bestial Frenzy | +1.00 | 1 | 0 | 0 | |
| Peacock of Prosperity | -1.00 | 0 | 1 | 0 | |
| Crystallized Destiny | +1.00 | 1 | 0 | 0 | |
| Flamewreath Call | -1.00 | 0 | 1 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| Shatter the Brittle | -1.00 | 0 | 1 | 0 | |
| Clumsy Apprentice | +1.00 | 1 | 0 | 0 | |
| Spirit of Serene Fire | +1.00 | 1 | 0 | 0 | |
| Strengthen the Bonds | -1.00 | 0 | 1 | 0 | |
| Journey's Beginning | -1.00 | 0 | 1 | 0 | |
| Escape the Wreckage | +1.00 | 1 | 0 | 0 | |
| Censer of Restful Peace | +1.00 | 1 | 0 | 0 | |
| Craggy Fatestone | -1.00 | 0 | 1 | 0 | |
| Suzaku's Command | +1.00 | 1 | 0 | 0 |