Wind Wakeup ComboTier 1
at 12/26 Online Event Leagues
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Lorraine | 8.3% | 0 | — | — | — | — | — |
| Wind Arcane | 8.3% | 1 | 1-0-0 | 100.0% | 60.0% | 50.0% | +0.0 |
| Wind Astra Cleric | 8.3% | 1 | 1-0-0 | 100.0% | 60.0% | 51.4% | +2.2 |
| Wind Shadowstrike | 8.3% | 0 | — | — | — | — | — |
| Arcane | 4.2% | 0 | — | — | — | — | — |
| Fire Aetherwing | 4.2% | 0 | — | — | — | — | — |
| Fire Astra Cleric | 4.2% | 0 | — | — | — | — | — |
| Fire Luxem Assassin | 4.2% | 0 | — | — | — | — | — |
| Fire Suited | 4.2% | 0 | — | — | — | — | — |
| Fire Suzaku | 4.2% | 0 | — | — | — | — | — |
| Fire Umbra Alice | 4.2% | 0 | — | — | — | — | — |
| Horse and Taxes | 4.2% | 0 | — | — | — | — | — |
| Water Aetherwing | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 50.7% | +1.2 |
| Water Chess | 4.2% | 0 | — | — | — | — | — |
| Water Fractal | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 50.6% | +0.9 |
| Wind Crux Lorraine | 4.2% | 0 | — | — | — | — | — |
| Wind Silvie | 4.2% | 0 | — | — | — | — | — |
| Wind Umbra Ranger | 4.2% | 0 | — | — | — | — | — |
Decklists · 2 from this event
The 2 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 30 cards with non-zero signal (raw numbers, including 30 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Dilu, Auspicious Charger | -1.00 | 0 | 1 | 0 | |
| Reclaim | -1.00 | 0 | 1 | 0 | |
| Aesan Protector | -1.00 | 0 | 1 | 0 | |
| Expose Darkness | -1.00 | 0 | 1 | 0 | |
| Concealed Marksman | +1.00 | 1 | 0 | 0 | |
| Water Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Cheshire Cat, Impish Grin | +1.00 | 1 | 0 | 0 | |
| Viridian Protective Trinket | -1.00 | 0 | 1 | 0 | |
| Scout the Land | -1.00 | 0 | 1 | 0 | |
| Squallbind Pounce | -1.00 | 0 | 1 | 0 | |
| Draught of Stamina | +1.00 | 1 | 0 | 0 | |
| Aether's Embrace | -1.00 | 0 | 1 | 0 | |
| Enfeebling Orb | -1.00 | 0 | 1 | 0 | |
| Coronation Ceremony | +1.00 | 1 | 0 | 0 | |
| Nefarious Timepiece | +1.00 | 1 | 0 | 0 | |
| Tempest Downfall | +1.00 | 1 | 0 | 0 | |
| Cry for Help | +1.00 | 1 | 0 | 0 | |
| Backup Charger | -1.00 | 0 | 1 | 0 | |
| Windmill Engineer | -1.00 | 0 | 1 | 0 | |
| Prismspire Scepter | +1.00 | 1 | 0 | 0 | |
| Steady Sharpshooter | -1.00 | 0 | 1 | 0 | |
| Eternal Magistrate | +1.00 | 1 | 0 | 0 | |
| Backstep | +1.00 | 1 | 0 | 0 | |
| Verdigris Decree | -1.00 | 0 | 1 | 0 | |
| Fairy Whispers | -1.00 | 0 | 1 | 0 | |
| Dodge Roll | -1.00 | 0 | 1 | 0 | |
| Incapacitate | +1.00 | 1 | 0 | 0 | |
| Scatter Essence | -1.00 | 0 | 1 | 0 | |
| Invective Instruction | +1.00 | 1 | 0 | 0 | |
| Topsy Decree | +1.00 | 1 | 0 | 0 |