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Fire ExiaTier 1

at Store Championship

decks
3 (13.6% of field)
matches (non-mirror)
16 8-6-2
overall winrate
56.2%
ELO-adjusted winrate
53.5% avg ELO +1.4 per match
expected value
50.2% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1211 · median 1224 · range 1155–1253 (3 pilots with an ELO rating)
1001 Q1 1140 Q3 1349 1479
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Razorgale 18.2% 2 1-1-0 50.0% 50.0% 51.4% +1.4
Slimes 13.6% 3 1-2-0 33.3% 42.9% 44.6% -4.1
Water Ravishing Mill 9.1% 2 0-2-0 0.0% 33.3% 35.4% -14.0
Wind Cats 9.1% 1 1-0-0 100.0% 60.0% 58.0% +12.9
Fire Arcane 4.5% 0
Fire Astra Cleric 4.5% 2 1-0-1 75.0% 58.3% 55.8% +5.6
Fire Crux Mage 4.5% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Fire Silvie 4.5% 1 1-0-0 100.0% 60.0% 56.6% +10.6
Fire Tera Tamer 4.5% 0
Water Crux Merlin 4.5% 1 0-1-0 0.0% 40.0% 39.4% -16.9
Wind Beast 4.5% 1 1-0-0 100.0% 60.0% 58.0% +12.9
Wind Crux Lorraine 4.5% 0
Wind Shadowstrike 4.5% 1 0-0-1 50.0% 50.0% 52.5% +3.9
Wind Tera Tamer 4.5% 1 1-0-0 100.0% 60.0% 58.0% +12.9
Decklists · 3 from this event

The 3 public Fire Exia decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 30 cards with non-zero signal (raw numbers, including 30 held back from the grid above)
Card Edge In winner In loser Same Direction
Orb of Sealing +1.00 1 0 0
Resolute Stand -1.00 0 1 0
Exia Sight +1.00 1 0 0
Increasing Danger -1.00 0 1 0
Staggering Strike +1.00 1 0 0
Viridian Protective Trinket -1.00 0 1 0
Blazing Lunge +1.00 1 0 0
Crescent Glaive -1.00 0 1 0
Proof of Life -1.00 0 1 0
Under Fire +1.00 1 0 0
Spurn to Ash +1.00 1 0 0
Savage Swing +1.00 1 0 0
Zhao Yun, Dragonsblood -1.00 0 1 0
Varuck, Smoldering Spire +1.00 1 0 0
Honorable Vanguard +1.00 1 0 0
Meltdown -1.00 0 1 0
Bloodbond Bladesworn -1.00 0 1 0
Smoke Bombs +1.00 1 0 0
Flame Sweep +1.00 1 0 0
Thunderclap -1.00 0 1 0
Nullifying Lantern -1.00 0 1 0
Gloamspire, Black Market +1.00 1 0 0
Cremation Ritual -1.00 0 1 0
Hasty Messenger -1.00 0 1 0
Fiery Momentum -1.00 0 1 0
Tariff Ring -1.00 0 1 0
Rending Flames +1.00 1 0 0
Strapping Conscript +1.00 1 0 0
Library Witch +1.00 1 0 0
Enrage -1.00 0 1 0

JSON: /api/events/13589/archetypes/Fire Exia