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Fire Crux MageTier 2

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decks
5 (10.9% of field)
matches (non-mirror)
11 2-8-1
overall winrate
22.7%
ELO-adjusted winrate
48.7% avg ELO -0.6 per match
expected value
40.6% share-weighted (raw)
EV (ELO-adj)
49.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1273 · median 1262 · range 1196–1356 (5 pilots with an ELO rating)
1000 Q1 1202 Q3 1355 1656
20% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 15.2% 4 1-3-0 25.0% 37.5% 49.3% -0.5
Wind Allies 15.2% 3 1-2-0 33.3% 42.9% 49.6% -0.3
Wind Crux Lorraine 8.7% 0
Fire Aggro 4.3% 1 0-1-0 0.0% 40.0% 48.9% -1.8
Fire Crux Hybrid 4.3% 0
Fire Neos 4.3% 0
Wind Umbra Ranger 4.3% 1 0-1-0 0.0% 40.0% 49.3% -1.1
Fire Arcane 2.2% 0
Fire Diana 2.2% 0
Fire Erupting 2.2% 0
Fire Luxem Assassin 2.2% 1 0-1-0 0.0% 40.0% 49.4% -1.0
Fire Tera Tamer 2.2% 0
Fire Tonoris 2.2% 0
Fire Umbra Ranger 2.2% 0
Fire Vanitas 2.2% 0
Water Astra Cleric 2.2% 0
Water Crux Mage 2.2% 1 0-0-1 50.0% 50.0% 50.2% +0.2
Water Neos 2.2% 0
Water Tera Tamer 2.2% 0
Wind Neos 2.2% 0
Wind Tera Tamer 2.2% 0
Wind Vanitas 2.2% 0
Decklists · 5 from this event

The 5 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Ghosts of Pendragon +1.00 1 0 0
Incarnate Majesty +1.00 1 0 0
Exorcise Curses +1.00 1 0 0
Channeling Stone -1.00 0 1 0
Honorable Vanguard -1.00 0 1 0
Devastating Blow -1.00 0 1 0
Vanish from Sight +1.00 1 0 0
Scavenging Raccoon +1.00 1 0 0
Fast Cure +1.00 1 0 0
Sudden Steel +1.00 1 0 0
Wind Resonance Bauble -1.00 0 1 0
Cremation Ritual -1.00 0 1 0
Ornamental Greatsword +1.00 1 0 0
Spark Alight +1.00 1 0 0
Chalice of Blood +1.00 1 0 0
Spirit Blade: Ascension -1.00 0 1 0
Refracting Missile -1.00 0 1 0
Prismatic Edge -1.00 0 1 0
Azure Protective Trinket -1.00 0 1 0
Incendiary Fractal +1.00 1 0 0

JSON: /api/events/1618/archetypes/Fire Crux Mage