← 4/6 StoreChampionship TGCShuffle

Wind SeiryuuTier 1

at 4/6 StoreChampionship TGCShuffle

decks
2 (15.4% of field)
matches (non-mirror)
7 4-2-1
overall winrate
64.3%
ELO-adjusted winrate
51.6% avg ELO +0.8 per match
expected value
54.0% share-weighted (raw)
EV (ELO-adj)
51.6% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1549 · median 1549 · range 1545–1553 (2 pilots with an ELO rating)
1091 Q1 1241 Q3 1463 1597
100% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 23.1% 1 1-0-0 100.0% 60.0% 57.6% +12.2
Fire Exia 15.4% 0
Wind Shadowstrike 15.4% 1 0-0-1 50.0% 50.0% 46.9% -4.9
Fire Byakko 7.7% 1 1-0-0 100.0% 60.0% 56.3% +10.1
Fire Crux Mage 7.7% 1 1-0-0 100.0% 60.0% 56.3% +10.1
Fire Kongming 7.7% 1 1-0-0 100.0% 60.0% 56.1% +9.8
Wind Luxem Zander 7.7% 1 0-1-0 0.0% 40.0% 40.3% -15.5
Wind Slice & Dice 7.7% 1 0-1-0 0.0% 40.0% 40.0% -16.0
Decklists · 2 from this event

The 2 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 7 cards with non-zero signal (raw numbers, including 7 held back from the grid above)
Card Edge In winner In loser Same Direction
Staggering Strike +1.00 1 0 0
Veiling Breeze -1.00 0 1 0
Draught of Stamina -1.00 0 1 0
Excalibur, Cleansing Light +1.00 1 0 0
Blanche, Sheltering Saint -1.00 0 1 0
Bestial Frenzy -1.00 0 1 0
Brisk Windtrotter +1.00 1 0 0

JSON: /api/events/22334/archetypes/Wind Seiryuu