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Fire Crux MageTier 1

at LLE DTR Store Championship

decks
4 (20.0% of field)
matches (non-mirror)
17 9-4-4
overall winrate
64.7%
ELO-adjusted winrate
47.8% avg ELO -0.9 per match
expected value
59.1% share-weighted (raw)
EV (ELO-adj)
52.0% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1396 · median 1351 · range 1317–1563 (4 pilots with an ELO rating)
1105 Q1 1183 Q3 1370 1563
25% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Suzaku 15.0% 3 2-0-1 83.3% 64.3% 54.7% +3.5
Fire Aggro 10.0% 3 3-0-0 100.0% 71.4% 61.7% +8.7
Water Fractal 10.0% 0
Fire Firebloom Burn 5.0% 0
Fire Suited 5.0% 1 1-0-0 100.0% 60.0% 63.3% +21.3
Water Aetherwing 5.0% 4 1-1-2 50.0% 50.0% 43.1% -4.4
Water Neos 5.0% 0
Wind Diana 5.0% 2 1-1-0 50.0% 50.0% 43.8% -6.0
Wind Luxem Guo Jia 5.0% 0
Wind Seiryuu 5.0% 3 0-2-1 16.7% 35.7% 27.9% -16.5
Wind Shadowstrike 5.0% 1 1-0-0 100.0% 60.0% 53.7% +6.0
Wind Wakeup Combo 5.0% 0
Decklists · 4 from this event

The 4 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 24 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Cheshire Cat, Impish Grin +1.00 1 0 0
Heavenly Guide -1.00 0 1 0
Smoke Out +1.00 1 0 0
Bandage Wound +1.00 1 0 0
Crux Sight -1.00 0 1 0
Sudden Steel +1.00 1 0 0
Fast Cure +1.00 1 0 0
Evercurrent Raider +1.00 1 0 0
Cremation Ritual +1.00 1 0 0
Hasty Messenger -1.00 0 1 0
Safeguard Amulet -1.00 0 1 0
Immolation Trap +1.00 1 0 0
Spirit Blade: Ascension +1.00 1 0 0
Reduce to Ash -1.00 0 1 0
Incarnate Majesty -1.00 0 1 0
Undying Dreams -1.00 0 1 0
Reckoning's Wake -1.00 0 1 0
Deflecting Edge +1.00 1 0 0
Fluffy Shopkeep +1.00 1 0 0
Flame Sweep -1.00 0 1 0
Nullifying Lantern -1.00 0 1 0
Restorative Flame +1.00 1 0 0
Rending Flames -1.00 0 1 0

JSON: /api/events/31961/archetypes/Fire Crux Mage