← DTR店家冠軍賽

Water Astra RangerTier 2

at DTR店家冠軍賽

decks
2 (14.3% of field)
matches (non-mirror)
4 0-4-0
overall winrate
0.0%
ELO-adjusted winrate
34.5% avg ELO -9.9 per match
expected value
40.0% share-weighted (raw)
EV (ELO-adj)
43.7% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1181 · median 1181 · range 1125–1238 (2 pilots with an ELO rating)
1088 Q1 1210 Q3 1331 1469
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 14.3% 1 0-1-0 0.0% 40.0% 40.0% -16.1
Water Genbu 14.3% 1 0-1-0 0.0% 40.0% 46.7% -5.3
Wind Allies 14.3% 1 0-1-0 0.0% 40.0% 44.0% -9.6
Wind Shadowstrike 14.3% 0
Fire Astra Cleric 7.1% 1 0-1-0 0.0% 40.0% 44.5% -8.8
Slimes 7.1% 0
Wind Seiryuu 7.1% 0
Wind Wakeup Combo 7.1% 0
Decklists · 2 from this event

The 2 public Water Astra Ranger decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 26 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost +1.00 1 0 0
Resolute Stand -1.00 0 1 0
Frostbind +1.00 1 0 0
Flash Grenade -1.00 0 1 0
Evasive Positioning +1.00 1 0 0
Undercurrent Vantage -1.00 0 1 0
Frozen Dismissal -1.00 0 1 0
Guided Starlight -1.00 0 1 0
Aetheric Calibration +1.00 1 0 0
Vanishing Eclipse -1.00 0 1 0
Snow White, Weiss Queen -1.00 0 1 0
Lurid Dreaming +1.00 1 0 0
Blanche, Sheltering Saint -1.00 0 1 0
Astra Sight +1.00 1 0 0
Backup Charger +1.00 1 0 0
Krustallan Archer +1.00 1 0 0
Drown in Aether -1.00 0 1 0
Cometary Vantage -1.00 0 1 0
Radiant Vega -1.00 0 1 0
Backstep +1.00 1 0 0
Regal Expulsion -1.00 0 1 0
Four of Spades -1.00 0 1 0
Reposition -1.00 0 1 0
Art of War +1.00 1 0 0
Stellarion Shift +1.00 1 0 0
Seeker's Aetherwing +1.00 1 0 0

JSON: /api/events/34911/archetypes/Water Astra Ranger