← (Max 20) GameTime Store Champs!
Wind Wakeup ComboTier 2
at (Max 20) GameTime Store Champs!
Pilot Skill ↓ low
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Oblation | 11.8% | 2 | 1-1-0 | 50.0% | 50.0% | 49.9% | -0.1 |
| Fire Slimes | 11.8% | 0 | — | — | — | — | — |
| Arcane | 5.9% | 0 | — | — | — | — | — |
| Fire Crux Mage | 5.9% | 0 | — | — | — | — | — |
| Fire Luxem Assassin | 5.9% | 0 | — | — | — | — | — |
| Water Fractal | 5.9% | 0 | — | — | — | — | — |
| Water Genbu | 5.9% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 5.9% | 0 | — | — | — | — | — |
| Water Tera Mage | 5.9% | 0 | — | — | — | — | — |
| Wind Allies | 5.9% | 1 | 0-1-0 | 0.0% | 40.0% | 42.1% | -12.6 |
| Wind Astra Cleric | 5.9% | 2 | 0-2-0 | 0.0% | 33.3% | 47.5% | -2.4 |
| Wind Crux Lorraine | 5.9% | 1 | 0-1-0 | 0.0% | 40.0% | 47.2% | -4.5 |
| Wind Razorgale | 5.9% | 1 | 1-0-0 | 100.0% | 60.0% | 57.7% | +12.4 |
| Wind Seiryuu | 5.9% | 0 | — | — | — | — | — |
Decklists · 2 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Dilu, Auspicious Charger | +1.00 | 1 | 0 | 0 | |
| Ranger Boots | -1.00 | 0 | 1 | 0 | |
| Expose Darkness | -1.00 | 0 | 1 | 0 | |
| Concealed Marksman | -1.00 | 0 | 1 | 0 | |
| Fire Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Viridian Protective Trinket | +1.00 | 1 | 0 | 0 | |
| Bertha, Spry Howitzer | -1.00 | 0 | 1 | 0 | |
| Draught of Stamina | -1.00 | 0 | 1 | 0 | |
| Stifling Trap | +1.00 | 1 | 0 | 0 | |
| Peer Beyond | +1.00 | 1 | 0 | 0 | |
| Yuan Shao, Crown General | -1.00 | 0 | 1 | 0 | |
| Charge the Soul | +1.00 | 1 | 0 | 0 | |
| Tristan, Underhanded | -1.00 | 0 | 1 | 0 | |
| Blanche, Sheltering Saint | -1.00 | 0 | 1 | 0 | |
| Deflecting Edge | -1.00 | 0 | 1 | 0 | |
| Mortal Ambition | -1.00 | 0 | 1 | 0 | |
| Nullifying Lantern | +1.00 | 1 | 0 | 0 | |
| Steady Sharpshooter | +1.00 | 1 | 0 | 0 | |
| Wind Resonance Bauble | +1.00 | 1 | 0 | 0 | |
| Verdigris Decree | +1.00 | 1 | 0 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| Fairy Whispers | +1.00 | 1 | 0 | 0 | |
| Dodge Roll | +1.00 | 1 | 0 | 0 | |
| Incapacitate | -1.00 | 0 | 1 | 0 | |
| Tariff Ring | -1.00 | 0 | 1 | 0 | |
| Oath of the Sakura | -1.00 | 0 | 1 | 0 | |
| Topsy Decree | +1.00 | 1 | 0 | 0 |