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Wind SeiryuuTier 1
at Grand Archive TCG - PTM Store Championship @ Evergreen Games Shoppe
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Mage | 8.3% | 3 | 1-2-0 | 33.3% | 42.9% | 47.9% | -1.6 |
| Water Aetherwing | 8.3% | 1 | 1-0-0 | 100.0% | 60.0% | 60.8% | +17.3 |
| Wind Shadowstrike | 8.3% | 0 | — | — | — | — | — |
| Fire Aggro | 4.2% | 0 | — | — | — | — | — |
| Fire Exia | 4.2% | 0 | — | — | — | — | — |
| Fire Luxem Assassin | 4.2% | 0 | — | — | — | — | — |
| Fire Oblation | 4.2% | 0 | — | — | — | — | — |
| Fire Slimes | 4.2% | 2 | 0-2-0 | 0.0% | 33.3% | 39.2% | -10.3 |
| Fire Suited | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 58.6% | +13.8 |
| Fire Suzaku | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 60.0% | +16.0 |
| Fire Tera Silvie | 4.2% | 0 | — | — | — | — | — |
| Fire Umbra Ranger | 4.2% | 0 | — | — | — | — | — |
| Slimes | 4.2% | 0 | — | — | — | — | — |
| Water Allies | 4.2% | 1 | 0-0-1 | 50.0% | 50.0% | 49.1% | -1.4 |
| Water Fractal | 4.2% | 0 | — | — | — | — | — |
| Water Genbu | 4.2% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 4.2% | 1 | 0-0-1 | 50.0% | 50.0% | 49.1% | -1.4 |
| Water Tera Cleric | 4.2% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 4.2% | 0 | — | — | — | — | — |
| Wind Razorgale | 4.2% | 1 | 1-0-0 | 100.0% | 60.0% | 58.6% | +13.7 |
Decklists · 2 from this event
The 2 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 40 cards with non-zero signal (raw numbers, including 40 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Cleansing Reunion | +1.00 | 1 | 0 | 0 | |
| Resolute Stand | -1.00 | 0 | 1 | 0 | |
| Aesan Protector | -1.00 | 0 | 1 | 0 | |
| Royal Oathguard | -1.00 | 0 | 1 | 0 | |
| Displace | +1.00 | 1 | 0 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Forest Cake | +1.00 | 1 | 0 | 0 | |
| Noble Dissolution | +1.00 | 1 | 0 | 0 | |
| Backup Charger | -1.00 | 0 | 1 | 0 | |
| Lost Providence | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Verdigris Decree | -1.00 | 0 | 1 | 0 | |
| Crystallized Destiny | +1.00 | 1 | 0 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| Spellward Scepter | -1.00 | 0 | 1 | 0 | |
| Incapacitate | -1.00 | 0 | 1 | 0 | |
| Blinding Lapse | -1.00 | 0 | 1 | 0 | |
| Escape the Wreckage | -1.00 | 0 | 1 | 0 | |
| Scatter Essence | +1.00 | 1 | 0 | 0 | |
| Seiryuu's Command | +1.00 | 1 | 0 | 0 | |
| Beseeched Fatestone | -1.00 | 0 | 1 | 0 | |
| Reclaim | +1.00 | 1 | 0 | 0 | |
| Longtail Grovesward | -1.00 | 0 | 1 | 0 | |
| Candlelight Hourglass | -1.00 | 0 | 1 | 0 | |
| Dungeon Guide | +1.00 | 1 | 0 | 0 | |
| Scout the Land | +1.00 | 1 | 0 | 0 | |
| Stifling Trap | +1.00 | 1 | 0 | 0 | |
| Peer Beyond | -1.00 | 0 | 1 | 0 | |
| Grand Crusader's Ring | -1.00 | 0 | 1 | 0 | |
| Expeditious Opening | +1.00 | 1 | 0 | 0 | |
| Extortion Scheme | +1.00 | 1 | 0 | 0 | |
| Beseech the Winds | +1.00 | 1 | 0 | 0 | |
| Nullifying Lantern | +1.00 | 1 | 0 | 0 | |
| Trained Hawk | -1.00 | 0 | 1 | 0 | |
| Arrow Trap | +1.00 | 1 | 0 | 0 | |
| Tariff Ring | -1.00 | 0 | 1 | 0 | |
| Brisk Windtrotter | -1.00 | 0 | 1 | 0 | |
| Dream Fairy | +1.00 | 1 | 0 | 0 | |
| Byakko's Command | +1.00 | 1 | 0 | 0 | |
| Innervate Agility | +1.00 | 1 | 0 | 0 |