← 1/3/2026 YUGUCO STORE CHAMPIONSHIP

EV ranking

How well each archetype is positioned against the field at 1/3/2026 YUGUCO STORE CHAMPIONSHIP . EV(D) = sum over opponents O of share(O) · winrate(D, O), renormalized to exclude the mirror, with a Beta(2, 2) shrinkage so sparse matchups pull toward 50%. Draws count as 0.5. Adj WR / Adj EV use ELO-derived matchup winrates instead -- same math, skill-controlled. Faded figures come from a small sample (under 10 matches) — read them as rough estimates.

#Archetype Decks Share Matches Winrate Adj WR EV Adj EV Avg ELO Skew
1 Fire Luxem Assassin 1 6.2% 3 100.0% 58.0% 60.0% 54.0% 1498 ↑ top
2 Fire Slimes 1 6.2% 3 66.7% 60.6% 52.5% 54.4% 1190 ↓ low
3 Wind Seiryuu 3 18.8% 9 66.7% 60.6% 52.2% 53.0% 1249
4 Water Genbu 3 18.8% 7 50.0% 46.4% 52.0% 49.7% 1264
5 Wind Razorgale 1 6.2% 3 33.3% 53.9% 52.0% 55.5% 1128 ↓ low
6 Fire Oblation 1 6.2% 3 66.7% 46.1% 50.0% 45.6% 1448 ↑ top
7 Fire Firebloom Burn 2 12.5% 6 50.0% 54.5% 47.5% 50.4% 1182 ↓ low
8 Wind Shadowstrike 2 12.5% 6 25.0% 37.4% 46.5% 46.1% 1232
9 Fire Crux Mage 1 6.2% 3 33.3% 42.8% 43.3% 44.3% 1198
10 Fire Suzaku 1 6.2% 3 0.0% 36.0% 40.0% 43.8% 1088 ↓ low