← Store Championship Mercurial Heart

Fire AggroTier 2

at Store Championship Mercurial Heart

decks
2 (25.0% of field)
matches (non-mirror)
4 0-4-0
overall winrate
0.0%
ELO-adjusted winrate
32.9% avg ELO -10.9 per match
expected value
40.0% share-weighted (raw)
EV (ELO-adj)
43.0% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1278 · median 1278 · range 1262–1295 (2 pilots with an ELO rating)
1262 Q1 1273 Q3 1403 1452
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 25.0% 1 0-1-0 0.0% 40.0% 42.2% -12.4
Water Ravishing Mill 12.5% 1 0-1-0 0.0% 40.0% 45.1% -7.8
Wind Crux Lorraine 12.5% 0
Wind Shadowstrike 12.5% 1 0-1-0 0.0% 40.0% 45.5% -7.2
Wind Zander 12.5% 1 0-1-0 0.0% 40.0% 39.9% -16.2
Decklists · 2 from this event

The 2 public Fire Aggro decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 10 cards with non-zero signal (raw numbers, including 10 held back from the grid above)
Card Edge In winner In loser Same Direction
Blitz Mage -1.00 0 1 0
Gildas, Chronicler of Aesa +1.00 1 0 0
Flame-Rune Swordsman -1.00 0 1 0
Blazing Bowman -1.00 0 1 0
Stalwart Shieldmate -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Spark Alight +1.00 1 0 0
Blazing Throw +1.00 1 0 0
Clumsy Apprentice -1.00 0 1 0
Strapping Conscript +1.00 1 0 0

JSON: /api/events/8239/archetypes/Fire Aggro