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Fire Luxem AssassinTier 1

at Yeti Gaming Online Store Championship

decks
3 (9.1% of field)
matches (non-mirror)
20 10-5-5
overall winrate
62.5%
ELO-adjusted winrate
54.3% avg ELO +1.6 per match
expected value
57.2% share-weighted (raw)
EV (ELO-adj)
52.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1440 · median 1388 · range 1349–1582 (3 pilots with an ELO rating)
1000 Q1 1274 Q3 1440 1582
33% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 24.2% 5 3-0-2 80.0% 66.7% 57.5% +4.3
Water Allies 12.1% 6 3-2-1 58.3% 55.0% 53.7% +2.0
Wind Crux Lorraine 12.1% 3 0-1-2 33.3% 42.9% 44.6% -4.0
Fire Crux Mage 6.1% 1 1-0-0 100.0% 60.0% 53.0% +4.9
Fire Umbra Ranger 6.1% 1 1-0-0 100.0% 60.0% 54.3% +6.9
Dawn of Ashes 3.0% 0
Fire Arcane 3.0% 2 1-1-0 50.0% 50.0% 50.2% +0.2
Fire Crux Hybrid 3.0% 1 0-1-0 0.0% 40.0% 45.4% -7.4
Fire Diana 3.0% 0
Fire Neos 3.0% 0
Rogue 3.0% 0
Water Tera Silvie 3.0% 0
Wind Arisanna 3.0% 0
Wind Luxem Assassin 3.0% 1 1-0-0 100.0% 60.0% 54.2% +6.7
Wind Tera Silvie 3.0% 0
Decklists · 3 from this event

The 3 public Fire Luxem Assassin decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 14 cards with non-zero signal (raw numbers, including 14 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Caliburn of Silencing -1.00 0 1 0
Water Resonance Bauble -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Spirit of Serene Water -1.00 0 1 0
Planted Explosive -1.00 0 1 0
Grand Crusader's Ring +1.00 1 0 0
Meltdown +1.00 1 0 0
Fracturize -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Orb of Choking Fumes +1.00 1 0 0
Scry the Skies -1.00 0 1 0
Uther, Illustrious King -1.00 0 1 0
Azure Protective Trinket +1.00 1 0 0

JSON: /api/events/1423/archetypes/Fire Luxem Assassin