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Water FractalTier 1

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decks
6 (18.8% of field)
matches (non-mirror)
31 14-13-4
overall winrate
51.6%
ELO-adjusted winrate
59.2% avg ELO +3.3 per match
expected value
51.1% share-weighted (raw)
EV (ELO-adj)
55.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1298 · median 1338 · range 1100–1367 (6 pilots with an ELO rating)
1064 Q1 1297 Q3 1398 1730
0% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Genbu 25.0% 9 5-3-1 61.1% 57.7% 61.9% +5.5
Water Ravishing Mill 9.4% 4 2-1-1 62.5% 56.2% 64.9% +9.6
Wind Astra Cleric 9.4% 1 0-1-0 0.0% 40.0% 45.5% -7.2
Fire Aggro 6.2% 0
Fire Byakko 6.2% 2 0-1-1 25.0% 41.7% 48.6% -1.4
Fire Crux Mage 6.2% 2 0-1-1 25.0% 41.7% 48.6% -1.4
Fire Astra Cleric 3.1% 2 1-1-0 50.0% 50.0% 55.4% +5.2
Fire Firebloom Burn 3.1% 0
Fire Suzaku 3.1% 3 1-2-0 33.3% 42.9% 44.9% -3.8
Fire Umbra Ranger 3.1% 1 1-0-0 100.0% 60.0% 60.9% +17.4
Water Allies 3.1% 0
Water Tera Mage 3.1% 2 2-0-0 100.0% 66.7% 66.6% +15.9
Wind Diana 3.1% 2 0-2-0 0.0% 33.3% 34.8% -14.5
Wind Exia 3.1% 1 0-1-0 0.0% 40.0% 35.4% -23.3
Wind Kongming 3.1% 1 1-0-0 100.0% 60.0% 56.9% +11.1
Wind Seiryuu 3.1% 0
Wind Umbra Diana 3.1% 1 1-0-0 100.0% 60.0% 63.4% +21.5
Decklists · 6 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 2 0
Water Resonance Bauble +1.00 2 0 0
Fire Resonance Bauble +1.00 2 0 0
Staggering Strike -1.00 0 2 0
Viridian Protective Trinket -1.00 0 2 0
Gildas, Chronicler of Aesa +1.00 2 0 0
Backup Charger +1.00 2 0 0
Fractal of Intrusion +1.00 2 0 0
Wind Resonance Bauble +1.00 2 0 0
Censer of Restful Peace -1.00 0 2 0
Crimson Protective Trinket -1.00 0 2 0
Frostbind -0.50 0 1 1
Frozen Dismissal +0.50 1 0 0
Chill to the Bone -0.50 0 1 1
Jianyu, Fate's Premonition +0.50 1 0 0
Unstable Fractal -0.50 0 1 1
Lost in Thought -0.50 0 1 1
Nullifying Lantern -0.50 0 1 1
Diao Chan, Dreaming Wish -0.50 0 1 1
Extricating Touch -0.50 0 1 1
Nullifying Mirror -0.50 0 1 1
Captivating Opulence +0.50 1 0 0
Deep Sea Fractal +0.50 1 0 0
Quicksilver Grail +0.50 1 0 0
Art of War +0.50 1 0 0

JSON: /api/events/22092/archetypes/Water Fractal