Wind ShadowstrikeTier 2
at Yeti Gaming HVN Weekly 7/10
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Astra Cleric | 9.5% | 3 | 0-3-0 | 0.0% | 28.6% | 48.4% | -1.2 |
| Fire Exia | 7.1% | 0 | — | — | — | — | — |
| Fire Suzaku | 7.1% | 1 | 1-0-0 | 100.0% | 60.0% | 50.7% | +1.1 |
| Water Fractal | 7.1% | 2 | 0-1-1 | 25.0% | 41.7% | 49.5% | -0.5 |
| Fire Aggro | 4.8% | 1 | 1-0-0 | 100.0% | 60.0% | 50.7% | +1.1 |
| Fire Crux Lorraine | 4.8% | 1 | 1-0-0 | 100.0% | 60.0% | 51.1% | +1.7 |
| Fire Firebloom Burn | 4.8% | 1 | 0-1-0 | 0.0% | 40.0% | 50.0% | +0.0 |
| Water Genbu | 4.8% | 0 | — | — | — | — | — |
| Wind Seiryuu | 4.8% | 0 | — | — | — | — | — |
| Fire Arisanna | 2.4% | 1 | 0-0-1 | 50.0% | 50.0% | 49.8% | -0.3 |
| Fire Crux Mage | 2.4% | 0 | — | — | — | — | — |
| Fire Kongming | 2.4% | 1 | 1-0-0 | 100.0% | 60.0% | 50.9% | +1.4 |
| Fire Umbra Ranger | 2.4% | 0 | — | — | — | — | — |
| Slimes | 2.4% | 0 | — | — | — | — | — |
| Water Crux Mage | 2.4% | 0 | — | — | — | — | — |
| Water Neos | 2.4% | 1 | 0-1-0 | 0.0% | 40.0% | 48.8% | -2.0 |
| Water Ravishing Mill | 2.4% | 0 | — | — | — | — | — |
| Water Tera Kongming | 2.4% | 2 | 0-2-0 | 0.0% | 33.3% | 49.4% | -0.6 |
| Water Umbra Diana | 2.4% | 0 | — | — | — | — | — |
| Wind Allies | 2.4% | 0 | — | — | — | — | — |
| Wind Lorraine | 2.4% | 0 | — | — | — | — | — |
| Wind Luxem Zander | 2.4% | 0 | — | — | — | — | — |
| Wind Overlord | 2.4% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 2.4% | 0 | — | — | — | — | — |
Decklists · 5 from this event
The 5 public Wind Shadowstrike decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 34 cards with non-zero signal (raw numbers, including 34 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Aesan Protector | +1.00 | 1 | 0 | 0 | |
| Grim Foreboding | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Final Stroke | -1.00 | 0 | 1 | 0 | |
| Combo Strike | -1.00 | 0 | 1 | 0 | |
| Gearstride Gloves | -1.00 | 0 | 1 | 0 | |
| Ensnaring Fumes | +1.00 | 1 | 0 | 0 | |
| Parcenet, Royal Maid | -1.00 | 0 | 1 | 0 | |
| Shadowstrike | -1.00 | 0 | 1 | 0 | |
| Verdigris Decree | -1.00 | 0 | 1 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| Fairy Whispers | -1.00 | 0 | 1 | 0 | |
| Mastermind Scheme | -1.00 | 0 | 1 | 0 | |
| Poisoned Dagger | -1.00 | 0 | 1 | 0 | |
| Scatter Essence | +1.00 | 1 | 0 | 0 | |
| Portentous Tanggu | +1.00 | 1 | 0 | 0 | |
| Blackmarket Broker | -1.00 | 0 | 1 | 0 | |
| Rebounding Gust | -1.00 | 0 | 1 | 0 | |
| Reclaim | +1.00 | 1 | 0 | 0 | |
| Unbroken Mustang | +1.00 | 1 | 0 | 0 | |
| Sable Remnant | +1.00 | 1 | 0 | 0 | |
| Stifling Trap | +1.00 | 1 | 0 | 0 | |
| Grand Crusader's Ring | +1.00 | 1 | 0 | 0 | |
| Extortion Scheme | -1.00 | 0 | 1 | 0 | |
| Shadow Resonance | -1.00 | 0 | 1 | 0 | |
| Slice and Dice | -1.00 | 0 | 1 | 0 | |
| Blanche, Sheltering Saint | +1.00 | 1 | 0 | 0 | |
| Smoke Bombs | -1.00 | 0 | 1 | 0 | |
| Nullifying Lantern | +1.00 | 1 | 0 | 0 | |
| Arrow Trap | -1.00 | 0 | 1 | 0 | |
| Zephyr | +1.00 | 1 | 0 | 0 | |
| Dream Fairy | +1.00 | 1 | 0 | 0 | |
| Innervate Agility | +1.00 | 1 | 0 | 0 | |
| Penumbral Waltz | +1.00 | 1 | 0 | 0 |