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Fire SuzakuTier 2

at DTR Store Championship

decks
3 (33.3% of field)
matches (non-mirror)
7 1-6-0
overall winrate
14.3%
ELO-adjusted winrate
32.2% avg ELO -9.0 per match
expected value
37.8% share-weighted (raw)
EV (ELO-adj)
41.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1312 · median 1281 · range 1183–1472 (3 pilots with an ELO rating)
1150 Q1 1183 Q3 1469 1513
33% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 55.6% 2 0-2-0 0.0% 33.3% 38.3% -11.3
Fire Aggro 11.1% 0
Fire Exia 11.1% 1 0-1-0 0.0% 40.0% 41.9% -12.9
Fire Luxem Assassin 11.1% 0
Water Astra Ranger 11.1% 1 1-0-0 100.0% 60.0% 56.8% +10.9
Water Crux Lorraine 11.1% 1 0-1-0 0.0% 40.0% 41.1% -14.3
Wind Seiryuu 11.1% 2 0-2-0 0.0% 33.3% 37.6% -11.9
Decklists · 3 from this event

The 3 public Fire Suzaku decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 48 cards with non-zero signal (raw numbers, including 48 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 2 0 0
Reduce to Ash +1.00 2 0 0
Safeguard Paragon +1.00 2 0 0
Staggering Strike +1.00 2 0 0
Heated Vengeance +1.00 2 0 0
Smoke Out +1.00 2 0 0
Unyielding Wraithguard +1.00 2 0 0
Sword of Seeking +1.00 2 0 0
Intensified Pyre +1.00 2 0 0
Three of Hearts +1.00 2 0 0
Shatter the Brittle -1.00 0 2 0
Vermilion Decree +0.50 1 0 1
Viridian Protective Trinket +0.50 1 0 1
Rile the Abyss +0.50 1 0 1
Coiled Fatestone -0.50 0 1 0
Embercrypt Burn +0.50 1 0 1
Undying Dreams +0.50 1 0 1
Flamewing Fowl -0.50 0 1 0
Grand Crusader's Ring +0.50 1 0 1
Liminal Guide +0.50 1 0 1
Nefarious Timepiece -0.50 0 1 0
Ignite Fate -0.50 0 1 0
Guo Jia, Heaven's Favored -0.50 0 1 0
Creative Shock -0.50 0 1 1
Nullifying Lantern -0.50 0 1 0
Cremation Ritual -0.50 0 1 0
Baby Red Slime -0.50 0 1 0
Spark Alight +0.50 1 0 1
Broken Promises -0.50 0 1 0
Hasty Messenger -0.50 0 1 0
Fated Keepsake -0.50 0 1 0
Restorative Flame +0.50 1 0 1
Blazing Throw +0.50 1 0 1
Flamewreath Call -0.50 0 1 0
Lavaplume Fatestone -0.50 0 1 0
Incandescent Reliquary -0.50 0 1 0
Clumsy Apprentice -0.50 0 1 0
Spellward Scepter -0.50 0 1 0
Fiery Interference +0.50 1 0 1
Tempered Steel -0.50 0 1 0
Expose Darkness -0.50 0 1 0
Grande Aiguille -0.50 0 1 0
Under Fire -0.50 0 1 0
Blazing Bowman -0.50 0 1 0
Vengeful Paramour -0.50 0 1 0
Immolation Trap -0.50 0 1 0
Demolition +0.00 1 1 0
Crystallized Destiny +0.00 1 1 0

JSON: /api/events/32578/archetypes/Fire Suzaku