Wind ShadowstrikeTier 2
at 幻想遊戲世界店冠賽
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Lorraine | 17.4% | 5 | 0-5-0 | 0.0% | 22.2% | 21.1% | -16.6 |
| Fire Firebloom Burn | 8.7% | 3 | 2-1-0 | 66.7% | 57.1% | 61.6% | +8.6 |
| Water Genbu | 8.7% | 3 | 1-1-1 | 50.0% | 50.0% | 51.1% | +0.8 |
| Water Umbra Guardian | 8.7% | 1 | 0-1-0 | 0.0% | 40.0% | 38.2% | -19.0 |
| Wind Wakeup Combo | 8.7% | 1 | 1-0-0 | 100.0% | 60.0% | 61.3% | +18.0 |
| Fire Suited | 4.3% | 1 | 1-0-0 | 100.0% | 60.0% | 56.9% | +11.1 |
| Fire Tera Mage | 4.3% | 0 | — | — | — | — | — |
| Fire Umbra Guardian | 4.3% | 0 | — | — | — | — | — |
| Water Tera Cleric | 4.3% | 2 | 0-1-1 | 25.0% | 41.7% | 42.1% | -7.6 |
| Wind Allies | 4.3% | 0 | — | — | — | — | — |
| Wind Crux Lorraine | 4.3% | 2 | 0-2-0 | 0.0% | 33.3% | 37.1% | -12.4 |
| Wind Luxem Zander | 4.3% | 0 | — | — | — | — | — |
Decklists · 4 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Aesan Protector | +1.00 | 1 | 0 | 0 | |
| Dungeon Guide | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | +1.00 | 1 | 0 | 0 | |
| Stifling Trap | -1.00 | 0 | 1 | 0 | |
| Heavenly Guide | +1.00 | 1 | 0 | 0 | |
| Grand Crusader's Ring | +1.00 | 1 | 0 | 0 | |
| Spirelle, Schwartz Queen | +1.00 | 1 | 0 | 0 | |
| Tempest Downfall | +1.00 | 1 | 0 | 0 | |
| Cry for Help | -1.00 | 0 | 1 | 0 | |
| Ensnaring Fumes | -1.00 | 0 | 1 | 0 | |
| Favorable Winds | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | +1.00 | 1 | 0 | 0 | |
| Crystallized Destiny | +1.00 | 1 | 0 | 0 | |
| Safeguard Amulet | -1.00 | 0 | 1 | 0 | |
| Quicksilver Grail | -1.00 | 0 | 1 | 0 | |
| Mastermind Scheme | -1.00 | 0 | 1 | 0 | |
| Zephyr | -1.00 | 0 | 1 | 0 | |
| Dream Fairy | -1.00 | 0 | 1 | 0 | |
| Scatter Essence | -1.00 | 0 | 1 | 0 | |
| Innervate Agility | +1.00 | 1 | 0 | 0 | |
| Penumbral Waltz | -1.00 | 0 | 1 | 0 |