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Fire AetherwingTier 1

at BGM PTM Store Championships

decks
4 (13.3% of field)
matches (non-mirror)
18 12-6-0
overall winrate
66.7%
ELO-adjusted winrate
56.4% avg ELO +2.5 per match
expected value
55.8% share-weighted (raw)
EV (ELO-adj)
53.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1455 · median 1513 · range 1233–1563 (4 pilots with an ELO rating)
1125 Q1 1197 Q3 1439 1668
75% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 10.0% 2 2-0-0 100.0% 66.7% 64.9% +14.3
Fire Aggro 6.7% 3 1-2-0 33.3% 42.9% 40.6% -7.0
Water Aetherwing 6.7% 3 1-2-0 33.3% 42.9% 46.8% -2.4
Water Allies 6.7% 1 1-0-0 100.0% 60.0% 54.1% +6.6
Wind Seiryuu 6.7% 2 2-0-0 100.0% 66.7% 66.0% +15.4
Wind Shadowstrike 6.7% 2 1-1-0 50.0% 50.0% 49.2% -0.7
Fire Firebloom Burn 3.3% 0
Fire Slimes 3.3% 0
Fire Suzaku 3.3% 1 1-0-0 100.0% 60.0% 52.0% +3.1
Fire Umbra Ciel 3.3% 0
Fire Umbra Guardian 3.3% 1 1-0-0 100.0% 60.0% 55.1% +8.1
Water Chess 3.3% 0
Water Crux Mage 3.3% 0
Water Fractal 3.3% 0
Water Luxem Assassin 3.3% 1 0-1-0 0.0% 40.0% 40.2% -15.7
Water Ravishing Mill 3.3% 0
Water Tera Mage 3.3% 0
Wind Astra Cleric 3.3% 0
Wind Tristan 3.3% 1 1-0-0 100.0% 60.0% 53.8% +6.0
Wind Wakeup Combo 3.3% 1 1-0-0 100.0% 60.0% 54.4% +7.0
Decklists · 4 from this event

The 4 public Fire Aetherwing decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 15 cards with non-zero signal (raw numbers, including 15 held back from the grid above)
Card Edge In winner In loser Same Direction
Evasive Positioning +1.00 1 0 0
Prudent Nock +1.00 1 0 0
Cheshire Cat, Impish Grin -1.00 0 1 0
Fire Resonance Bauble +1.00 1 0 0
Quickdraw Piercer +1.00 1 0 0
Stolen Chance -1.00 0 1 0
Under Fire -1.00 0 1 0
Enfeebling Orb -1.00 0 1 0
Aetheric Reforging +1.00 1 0 0
Aetherwing's Ward -1.00 0 1 0
Incendiary Shot +1.00 1 0 0
Manabolt Convergence -1.00 0 1 0
Contraband Revolver +1.00 1 0 0
Salamander's Breath -1.00 0 1 0
Take Aim +1.00 1 0 0

JSON: /api/events/41832/archetypes/Fire Aetherwing