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Water AlliesTier 1

at EVO Store Championship

decks
2 (25.0% of field)
matches (non-mirror)
7 5-1-1
overall winrate
78.6%
ELO-adjusted winrate
66.5% avg ELO +8.3 per match
expected value
56.8% share-weighted (raw)
EV (ELO-adj)
56.1% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1410 · median 1410 · range 1267–1553 (2 pilots with an ELO rating)
1034 Q1 1139 Q3 1336 1560
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Ravishing Mill 25.0% 1 0-0-1 50.0% 50.0% 50.0% -0.1
Fire Aggro 12.5% 1 1-0-0 100.0% 60.0% 58.5% +13.6
Fire Crux Mage 12.5% 3 2-1-0 66.7% 57.1% 56.2% +4.7
Fire Lorraine 12.5% 0
Slimes 12.5% 2 2-0-0 100.0% 66.7% 66.0% +15.3
Decklists · 2 from this event

The 2 public Water Allies decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 41 cards with non-zero signal (raw numbers, including 41 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Resolute Stand +1.00 1 0 0
Esteemed Knight -1.00 0 1 0
Frostbind +1.00 1 0 0
Prototype Pistol +1.00 1 0 0
Evasive Maneuvers +1.00 1 0 0
Water Resonance Bauble +1.00 1 0 0
Heavy Swing -1.00 0 1 0
Dungeon Guide -1.00 0 1 0
Quickdraw Piercer +1.00 1 0 0
Gildas, Chronicler of Aesa -1.00 0 1 0
Tonoris, Might of Humanity -1.00 0 1 0
Nia, Mistveiled Scout -1.00 0 1 0
Dahlia, Idyllic Dreamer +1.00 1 0 0
Tonoris, Genesis Aegis -1.00 0 1 0
Blastshot Pump +1.00 1 0 0
Diana, Keen Huntress +1.00 1 0 0
Stillwater Patrol +1.00 1 0 0
Deploy Gunshield +1.00 1 0 0
Smoke Bombs -1.00 0 1 0
Shadow's Twin +1.00 1 0 0
Tonoris, Lone Mercenary -1.00 0 1 0
Seasprite Diver -1.00 0 1 0
Vanish from Sight +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Diana, Duskstalker +1.00 1 0 0
Stalwart Shieldmate +1.00 1 0 0
Scepter of Lumina -1.00 0 1 0
Freezing Round +1.00 1 0 0
Diana, Deadly Duelist +1.00 1 0 0
Freezing Hail +1.00 1 0 0
Ornamental Greatsword -1.00 0 1 0
Storm of Thorns -1.00 0 1 0
Backstep +1.00 1 0 0
Bulwark Sword -1.00 0 1 0
Reprogram -1.00 0 1 0
Cascading Round +1.00 1 0 0
Hypothermia +1.00 1 0 0
Morgan, Soul Guide -1.00 0 1 0
Incapacitate -1.00 0 1 0
Lunete, Frostbinder Priest -1.00 0 1 0

JSON: /api/events/9578/archetypes/Water Allies