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Fire SlimesTier 2

at Store Championship

decks
2 (8.7% of field)
matches (non-mirror)
9 4-4-1
overall winrate
50.0%
ELO-adjusted winrate
54.2% avg ELO +2.0 per match
expected value
49.6% share-weighted (raw)
EV (ELO-adj)
52.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1262 · median 1262 · range 1251–1274 (2 pilots with an ELO rating)
1031 Q1 1197 Q3 1369 1536
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 13.0% 3 0-3-0 0.0% 28.6% 37.1% -9.6
Water Penguin Mill 13.0% 0
Wind Allies 13.0% 0
Wind Astra Cleric 13.0% 2 1-1-0 50.0% 50.0% 53.9% +3.7
Wind Shadowstrike 13.0% 2 2-0-0 100.0% 66.7% 63.8% +13.3
Fire Arcane 4.3% 0
Fire Kongming 4.3% 0
Slimes 4.3% 0
Water Allies 4.3% 0
Water Crux Mage 4.3% 1 0-0-1 50.0% 50.0% 49.1% -1.5
Wind Luxem Zander 4.3% 1 1-0-0 100.0% 60.0% 58.7% +14.0
Decklists · 2 from this event

The 2 public Fire Slimes decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 18 cards with non-zero signal (raw numbers, including 18 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Reduce to Ash -1.00 0 1 0
Ordinary Horse +1.00 1 0 0
Blissful Calling +1.00 1 0 0
Heavenly Guide +1.00 1 0 0
Mystic Purifier -1.00 0 1 0
Blanche, Sheltering Saint -1.00 0 1 0
Kind Beastcaller -1.00 0 1 0
Xiao Qiao, Cinderkeeper +1.00 1 0 0
Lavasoul Tiger -1.00 0 1 0
Lustrous Slime +1.00 1 0 0
Stalwart Shieldmate -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Turbo Charge +1.00 1 0 0
Red Slime +1.00 1 0 0
Verdant Scepter +1.00 1 0 0
Escape the Wreckage -1.00 0 1 0
Twilight Slime -1.00 0 1 0

JSON: /api/events/15425/archetypes/Fire Slimes