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Wind ShadowstrikeTier 1

at QLD Regionals

decks
6 (18.8% of field)
matches (non-mirror)
26 11-11-4
overall winrate
50.0%
ELO-adjusted winrate
47.5% avg ELO -0.9 per match
expected value
50.6% share-weighted (raw)
EV (ELO-adj)
49.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1293 · median 1264 · range 1169–1547 (6 pilots with an ELO rating)
1134 Q1 1208 Q3 1369 1563
17% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 15.6% 7 3-2-2 57.1% 54.5% 53.4% +1.7
Wind Astra Cleric 9.4% 4 1-3-0 25.0% 37.5% 38.2% -7.6
Fire Exia 6.2% 1 1-0-0 100.0% 60.0% 58.2% +13.1
Fire Aggro 3.1% 2 0-1-1 25.0% 41.7% 39.0% -10.5
Fire Crux Mage 3.1% 1 1-0-0 100.0% 60.0% 59.9% +15.8
Fire Crux Merlin 3.1% 0
Fire Luxem Assassin 3.1% 2 1-0-1 75.0% 58.3% 53.7% +3.5
Fire Slimes 3.1% 0
Fire Umbra Ranger 3.1% 0
Water Astra Cleric 3.1% 0
Water Crux Mage 3.1% 0
Water Dawn of Ashes 3.1% 0
Water Neos 3.1% 0
Water Ravishing Mill 3.1% 2 1-1-0 50.0% 50.0% 48.8% -1.2
Wind Allies 3.1% 2 0-2-0 0.0% 33.3% 31.7% -17.5
Wind Cats 3.1% 1 1-0-0 100.0% 60.0% 57.1% +11.3
Wind Crux Lorraine 3.1% 1 1-0-0 100.0% 60.0% 58.5% +13.7
Wind Razorgale 3.1% 0
Wind Tera Silvie 3.1% 1 1-0-0 100.0% 60.0% 59.4% +15.1
Wind Wakeup Combo 3.1% 2 0-2-0 0.0% 33.3% 37.9% -11.6
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 22 cards with non-zero signal (raw numbers, including 22 held back from the grid above)
Card Edge In winner In loser Same Direction
Cleansing Reunion -1.00 0 1 0
Reclaim -1.00 0 1 0
Gloamspire Mantle +1.00 1 0 0
Shimmercloak Assassin -1.00 0 1 0
Scout the Land +1.00 1 0 0
Veiling Breeze -1.00 0 1 0
Sable Remnant -1.00 0 1 0
Heavenly Guide +1.00 1 0 0
Beseech the Winds +1.00 1 0 0
Slice and Dice -1.00 0 1 0
Ensnaring Fumes -1.00 0 1 0
Nullifying Lantern +1.00 1 0 0
Inspiring Call +1.00 1 0 0
Verdigris Decree +1.00 1 0 0
Sadi, Blood Harvester +1.00 1 0 0
Arrow Trap -1.00 0 1 0
Zephyr +1.00 1 0 0
Dream Fairy +1.00 1 0 0
Sirocco Operative -1.00 0 1 0
Innervate Agility +1.00 1 0 0
Penumbral Waltz +1.00 1 0 0
Blackmarket Broker +1.00 1 0 0

JSON: /api/events/15734/archetypes/Wind Shadowstrike