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Fire Crux MageTier 2

at GAG Store Championship

decks
2 (6.2% of field)
matches (non-mirror)
9 3-4-2
overall winrate
44.4%
ELO-adjusted winrate
43.8% avg ELO -2.9 per match
expected value
47.1% share-weighted (raw)
EV (ELO-adj)
47.1% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1299 · median 1299 · range 1264–1334 (2 pilots with an ELO rating)
999 Q1 1247 Q3 1403 1482
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 12.5% 1 0-1-0 0.0% 40.0% 42.7% -11.8
Fire Aggro 9.4% 0
Water Aetherwing 9.4% 0
Water Umbra Guardian 9.4% 0
Fire Exia 6.2% 0
Fire Firebloom Burn 6.2% 1 1-0-0 100.0% 60.0% 56.1% +9.8
Fire Suzaku 6.2% 0
Wind Seiryuu 6.2% 1 0-1-0 0.0% 40.0% 42.0% -12.8
Wind Shadowstrike 6.2% 0
Water Allies 3.1% 1 0-1-0 0.0% 40.0% 39.6% -16.6
Water Fractal 3.1% 1 0-1-0 0.0% 40.0% 42.7% -11.8
Water Genbu 3.1% 0
Wind Allies 3.1% 1 0-0-1 50.0% 50.0% 46.8% -5.1
Wind Arcane 3.1% 1 1-0-0 100.0% 60.0% 60.0% +16.0
Wind Ravishing Mill 3.1% 0
Wind Razorgale 3.1% 1 1-0-0 100.0% 60.0% 57.3% +11.6
Wind Wakeup Combo 3.1% 1 0-0-1 50.0% 50.0% 46.8% -5.1
Decklists · 2 from this event

The 2 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Reduce to Ash -1.00 0 1 0
Cheshire Cat, Impish Grin +1.00 1 0 0
Viridian Protective Trinket -1.00 0 1 0
Incarnate Majesty +1.00 1 0 0
Undying Dreams +1.00 1 0 0
Sword of Shadows +1.00 1 0 0
Grand Crusader's Ring -1.00 0 1 0
Smoke Out -1.00 0 1 0
Sword of Seeking -1.00 0 1 0
Blanche, Sheltering Saint +1.00 1 0 0
Flame-Rune Swordsman +1.00 1 0 0
Inert Sword +1.00 1 0 0
Fast Cure +1.00 1 0 0
Evercurrent Raider -1.00 0 1 0
Cremation Ritual +1.00 1 0 0
Favorable Winds -1.00 0 1 0
Hasty Messenger -1.00 0 1 0
Turbo Charge +1.00 1 0 0
Crystallized Destiny +1.00 1 0 0
Reprogram -1.00 0 1 0
The Looking Glass +1.00 1 0 0
Spirit Blade: Ascension -1.00 0 1 0
Immolation Trap -1.00 0 1 0
Disenchant -1.00 0 1 0
Regal Inquisition +1.00 1 0 0

JSON: /api/events/32171/archetypes/Fire Crux Mage