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Wind SeiryuuTier 2

at Hobbies Corner DTR Store Championship

decks
3 (15.8% of field)
matches (non-mirror)
9 4-5-0
overall winrate
44.4%
ELO-adjusted winrate
53.7% avg ELO +1.7 per match
expected value
44.5% share-weighted (raw)
EV (ELO-adj)
48.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1357 · median 1383 · range 1306–1383 (3 pilots with an ELO rating)
1196 Q1 1258 Q3 1438 1513
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 21.1% 4 1-3-0 25.0% 37.5% 42.2% -5.0
Fire Aggro 15.8% 1 0-1-0 0.0% 40.0% 43.3% -10.8
Fire Crux Lorraine 10.5% 2 1-1-0 50.0% 50.0% 57.9% +7.6
Norm Tera Silvie 10.5% 0
Fire Suited 5.3% 1 1-0-0 100.0% 60.0% 58.7% +13.9
Fire Suzaku 5.3% 0
Water Allies 5.3% 0
Water Crux Mage 5.3% 1 1-0-0 100.0% 60.0% 60.6% +17.0
Water Genbu 5.3% 0
Decklists · 3 from this event

The 3 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 2 0 0
Trained Hawk +1.00 2 0 0
Longtail Grovesward +0.50 1 0 1
Staggering Strike -0.50 0 1 0
Sunblessed Gazelle +0.50 1 0 1
Blanche, Sheltering Saint -0.50 0 1 0
Crystallized Destiny -0.50 0 1 0
Dream Fairy -0.50 0 1 1
Regal Inquisition -0.50 0 1 1
Tempest Downfall +0.50 1 0 0
Cleansing Reunion +0.00 1 1 0
Reclaim +0.00 1 1 0
Aesan Protector +0.00 1 1 0
Cheshire Cat, Impish Grin +0.00 1 1 0
Viridian Protective Trinket +0.00 1 1 0
Displace +0.00 1 1 0
Veiling Breeze +0.00 1 1 0
Grand Crusader's Ring +0.00 1 1 0
Beseech the Winds +0.00 1 1 0
Harness Lightning +0.00 1 1 0
Windmill Engineer +0.00 1 1 0
Nullifying Lantern +0.00 1 1 0
Inert Sword +0.00 1 1 0
Safeguard Amulet +0.00 1 1 0
The Looking Glass +0.00 1 1 0
Scatter Essence +0.00 1 1 0
Innervate Agility +0.00 1 1 0

JSON: /api/events/32198/archetypes/Wind Seiryuu