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Fire Crux MageTier 1

at DTR Store Championship

decks
2 (10.0% of field)
matches (non-mirror)
10 6-2-2
overall winrate
70.0%
ELO-adjusted winrate
63.4% avg ELO +6.0 per match
expected value
54.0% share-weighted (raw)
EV (ELO-adj)
57.1% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1336 · median 1336 · range 1280–1393 (2 pilots with an ELO rating)
1031 Q1 1137 Q3 1322 1495
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 30.0% 2 1-1-0 50.0% 50.0% 58.4% +8.1
Fire Aetherwing 10.0% 0
Wind Crux Lorraine 10.0% 2 2-0-0 100.0% 66.7% 68.1% +17.3
Fire Aggro 5.0% 1 0-1-0 0.0% 40.0% 41.7% -13.3
Fire Astra Cleric 5.0% 0
Fire Firebloom Burn 5.0% 2 1-0-1 75.0% 58.3% 52.1% +2.0
Fire Oblation 5.0% 0
Fire Suited 5.0% 0
Fire Umbra Ciel 5.0% 1 1-0-0 100.0% 60.0% 58.3% +13.2
Slimes 5.0% 1 1-0-0 100.0% 60.0% 58.4% +13.5
Water Genbu 5.0% 0
Water Tera Cleric 5.0% 0
Water Tera Mage 5.0% 0
Wind Seiryuu 5.0% 1 0-0-1 50.0% 50.0% 45.0% -8.1
Wind Shadowstrike 5.0% 0
Decklists · 2 from this event

The 2 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
Card Edge In winner In loser Same Direction
Fragmented Spirit of Fire +1.00 1 0 0
Reduce to Ash +1.00 1 0 0
Spirit of Fire -1.00 0 1 0
Incarnate Majesty -1.00 0 1 0
Heavenly Guide -1.00 0 1 0
Intangible Geist +1.00 1 0 0
Sword of Seeking -1.00 0 1 0
Devastating Blow +1.00 1 0 0
Thunderclap +1.00 1 0 0
Stalwart Shieldmate -1.00 0 1 0
Sudden Steel -1.00 0 1 0
Cremation Ritual -1.00 0 1 0
Hasty Messenger -1.00 0 1 0
Tabula of Salvage +1.00 1 0 0
Restorative Flame +1.00 1 0 0
Crystallized Destiny +1.00 1 0 0
Flamewreath Call +1.00 1 0 0
Morgan, Soul Guide +1.00 1 0 0
Tariff Ring -1.00 0 1 0
Regal Inquisition -1.00 0 1 0
Library Witch -1.00 0 1 0

JSON: /api/events/33192/archetypes/Fire Crux Mage