← EVO Store Championship(need entry on tonamel first)

Water FractalTier 1

at EVO Store Championship(need entry on tonamel first)

decks
3 (9.4% of field)
matches (non-mirror)
16 9-5-2
overall winrate
62.5%
ELO-adjusted winrate
52.1% avg ELO +0.8 per match
expected value
54.5% share-weighted (raw)
EV (ELO-adj)
50.8% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1417 · median 1417 · range 1355–1478 (3 pilots with an ELO rating)
1027 Q1 1193 Q3 1381 1597
67% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Suzaku 12.5% 3 2-1-0 66.7% 57.1% 48.8% -0.9
Wind Shadowstrike 9.4% 3 1-1-1 50.0% 50.0% 48.1% -1.4
Fire Aggro 6.2% 3 2-0-1 83.3% 64.3% 57.4% +5.5
Fire Firebloom Burn 6.2% 0
Fire Suited 6.2% 0
Water Aetherwing 6.2% 2 1-1-0 50.0% 50.0% 48.5% -1.4
Wind Seiryuu 6.2% 1 1-0-0 100.0% 60.0% 57.3% +11.7
Fire Arcane 3.1% 1 0-1-0 0.0% 40.0% 38.2% -18.9
Fire Crux Lorraine 3.1% 0
Fire Crux Mage 3.1% 1 0-1-0 0.0% 40.0% 37.7% -19.7
Fire Luxem Assassin 3.1% 0
Fire Ravishing Mill 3.1% 0
Water Allies 3.1% 1 1-0-0 100.0% 60.0% 61.8% +18.8
Water Astra Ranger 3.1% 0
Water Genbu 3.1% 0
Water Oblation 3.1% 0
Water Umbra Guardian 3.1% 1 1-0-0 100.0% 60.0% 59.2% +14.7
Wind Allies 3.1% 0
Wind Byakko 3.1% 0
Wind Crux Mage 3.1% 0
Wind Wakeup Combo 3.1% 0
Decklists · 3 from this event

The 3 public Water Fractal decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 13 cards with non-zero signal (raw numbers, including 13 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Frostbind +1.00 1 0 0
Fire Resonance Bauble -1.00 0 1 0
Viridian Protective Trinket +1.00 1 0 0
Gildas, Chronicler of Aesa +1.00 1 0 0
Captivating Opulence +1.00 1 0 0
Throne-Keeper Bullfrog -1.00 0 1 0
Fractal of Refreshment +1.00 1 0 0
Fractal of Intrusion -1.00 0 1 0
Turbo Charge +1.00 1 0 0
Crystallized Destiny -1.00 0 1 0
Art of War -1.00 0 1 0
Portentous Tanggu +1.00 1 0 0

JSON: /api/events/33818/archetypes/Water Fractal