← 1/11 PTM Regional in TGCShuffle
Wind SeiryuuTier 1
at 1/11 PTM Regional in TGCShuffle
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Shadowstrike | 10.8% | 8 | 3-4-1 | 43.8% | 45.8% | 45.8% | -2.0 |
| Water Aetherwing | 8.1% | 7 | 1-5-1 | 21.4% | 31.8% | 24.1% | -13.0 |
| Fire Crux Mage | 5.4% | 5 | 4-1-0 | 80.0% | 66.7% | 72.0% | +12.7 |
| Fire Umbra Guardian | 5.4% | 4 | 4-0-0 | 100.0% | 75.0% | 71.4% | +13.7 |
| Fire Suzaku | 4.1% | 2 | 1-1-0 | 50.0% | 50.0% | 49.8% | -0.1 |
| Water Fractal | 4.1% | 1 | 0-1-0 | 0.0% | 40.0% | 45.0% | -8.0 |
| Wind Astra Cleric | 4.1% | 2 | 1-1-0 | 50.0% | 50.0% | 52.6% | +2.5 |
| Fire Crux Lorraine | 2.7% | 1 | 0-1-0 | 0.0% | 40.0% | 44.0% | -9.6 |
| Fire Firebloom Burn | 2.7% | 1 | 1-0-0 | 100.0% | 60.0% | 53.5% | +5.6 |
| Fire Luxem Assassin | 2.7% | 0 | — | — | — | — | — |
| Fire Oblation | 2.7% | 3 | 2-1-0 | 66.7% | 57.1% | 55.4% | +4.0 |
| Fire Suited | 2.7% | 4 | 2-2-0 | 50.0% | 50.0% | 45.4% | -2.9 |
| Water Allies | 2.7% | 1 | 1-0-0 | 100.0% | 60.0% | 53.7% | +5.9 |
| Water Umbra Guardian | 2.7% | 1 | 1-0-0 | 100.0% | 60.0% | 58.4% | +13.5 |
| Wind Slice & Dice | 2.7% | 3 | 1-0-2 | 66.7% | 57.1% | 48.1% | -1.4 |
| Fire Aetherwing | 1.4% | 0 | — | — | — | — | — |
| Fire Aggro | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 60.9% | +17.5 |
| Fire Exia | 1.4% | 0 | — | — | — | — | — |
| Fire Seiryuu | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 56.8% | +10.9 |
| Fire Umbra Alice | 1.4% | 0 | — | — | — | — | — |
| Fire Umbra Ciel | 1.4% | 1 | 0-1-0 | 0.0% | 40.0% | 38.4% | -18.6 |
| Horse and Taxes | 1.4% | 0 | — | — | — | — | — |
| Water Astra Cleric | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 59.0% | +14.4 |
| Water Astra Diana | 1.4% | 0 | — | — | — | — | — |
| Water Astra Ranger | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 57.2% | +11.4 |
| Water Chess | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 61.6% | +18.5 |
| Water Genbu | 1.4% | 0 | — | — | — | — | — |
| Water Zander | 1.4% | 1 | 0-1-0 | 0.0% | 40.0% | 39.3% | -17.0 |
| Wind Arcane | 1.4% | 3 | 0-3-0 | 0.0% | 28.6% | 36.9% | -9.8 |
| Wind Ciel | 1.4% | 1 | 0-0-1 | 50.0% | 50.0% | 51.6% | +2.6 |
| Wind Razorgale | 1.4% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 1.4% | 0 | — | — | — | — | — |
Decklists · 10 from this event
The 10 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match (4 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Calming Breeze | +1.00 | 1 | 0 | 0 | |
| Resolute Stand | -1.00 | 0 | 1 | 0 | |
| Aesan Protector | -1.00 | 0 | 1 | 0 | |
| Royal Oathguard | -1.00 | 0 | 1 | 0 | |
| Cyclonic Fatestone | +1.00 | 1 | 0 | 0 | |
| Displace | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | +1.00 | 1 | 0 | 0 | |
| Enfeebling Orb | -1.00 | 0 | 1 | 0 | |
| Winds of Destiny | +1.00 | 1 | 0 | 0 | |
| Spellward Scepter | -1.00 | 0 | 1 | 0 | |
| Incapacitate | -1.00 | 0 | 1 | 0 | |
| Ducal Seal | +1.00 | 1 | 0 | 0 | |
| Regal Inquisition | -1.00 | 0 | 1 | 0 | |
| Reclaim | +1.00 | 1 | 0 | 0 | |
| Longtail Grovesward | -1.00 | 0 | 1 | 0 | |
| Sunblessed Gazelle | -1.00 | 0 | 1 | 0 | |
| Beseech the Winds | +1.00 | 1 | 0 | 0 | |
| Harness Lightning | -1.00 | 0 | 1 | 0 | |
| Trained Hawk | -1.00 | 0 | 1 | 0 | |
| Fated Keepsake | +1.00 | 1 | 0 | 0 | |
| Tariff Ring | -1.00 | 0 | 1 | 0 | |
| Brisk Windtrotter | +1.00 | 1 | 0 | 0 | |
| Zephyr | +1.00 | 1 | 0 | 0 | |
| Dream Fairy | +1.00 | 1 | 0 | 0 | |
| Innervate Agility | -1.00 | 0 | 1 | 0 |