← 1/11 PTM Regional in TGCShuffle

Wind SeiryuuTier 1

at 1/11 PTM Regional in TGCShuffle

decks
10 (13.5% of field)
matches (non-mirror)
54 27-22-5
overall winrate
54.6%
ELO-adjusted winrate
51.6% avg ELO +0.6 per match
expected value
51.3% share-weighted (raw)
EV (ELO-adj)
50.1% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1340 · median 1309 · range 1123–1553 (10 pilots with an ELO rating)
1025 Q1 1213 Q3 1409 1619
40% of pilots are in the field's top quartile, 30% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 10.8% 8 3-4-1 43.8% 45.8% 45.8% -2.0
Water Aetherwing 8.1% 7 1-5-1 21.4% 31.8% 24.1% -13.0
Fire Crux Mage 5.4% 5 4-1-0 80.0% 66.7% 72.0% +12.7
Fire Umbra Guardian 5.4% 4 4-0-0 100.0% 75.0% 71.4% +13.7
Fire Suzaku 4.1% 2 1-1-0 50.0% 50.0% 49.8% -0.1
Water Fractal 4.1% 1 0-1-0 0.0% 40.0% 45.0% -8.0
Wind Astra Cleric 4.1% 2 1-1-0 50.0% 50.0% 52.6% +2.5
Fire Crux Lorraine 2.7% 1 0-1-0 0.0% 40.0% 44.0% -9.6
Fire Firebloom Burn 2.7% 1 1-0-0 100.0% 60.0% 53.5% +5.6
Fire Luxem Assassin 2.7% 0
Fire Oblation 2.7% 3 2-1-0 66.7% 57.1% 55.4% +4.0
Fire Suited 2.7% 4 2-2-0 50.0% 50.0% 45.4% -2.9
Water Allies 2.7% 1 1-0-0 100.0% 60.0% 53.7% +5.9
Water Umbra Guardian 2.7% 1 1-0-0 100.0% 60.0% 58.4% +13.5
Wind Slice & Dice 2.7% 3 1-0-2 66.7% 57.1% 48.1% -1.4
Fire Aetherwing 1.4% 0
Fire Aggro 1.4% 1 1-0-0 100.0% 60.0% 60.9% +17.5
Fire Exia 1.4% 0
Fire Seiryuu 1.4% 1 1-0-0 100.0% 60.0% 56.8% +10.9
Fire Umbra Alice 1.4% 0
Fire Umbra Ciel 1.4% 1 0-1-0 0.0% 40.0% 38.4% -18.6
Horse and Taxes 1.4% 0
Water Astra Cleric 1.4% 1 1-0-0 100.0% 60.0% 59.0% +14.4
Water Astra Diana 1.4% 0
Water Astra Ranger 1.4% 1 1-0-0 100.0% 60.0% 57.2% +11.4
Water Chess 1.4% 1 1-0-0 100.0% 60.0% 61.6% +18.5
Water Genbu 1.4% 0
Water Zander 1.4% 1 0-1-0 0.0% 40.0% 39.3% -17.0
Wind Arcane 1.4% 3 0-3-0 0.0% 28.6% 36.9% -9.8
Wind Ciel 1.4% 1 0-0-1 50.0% 50.0% 51.6% +2.6
Wind Razorgale 1.4% 0
Wind Wakeup Combo 1.4% 0
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match (4 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Calming Breeze +1.00 1 0 0
Resolute Stand -1.00 0 1 0
Aesan Protector -1.00 0 1 0
Royal Oathguard -1.00 0 1 0
Cyclonic Fatestone +1.00 1 0 0
Displace -1.00 0 1 0
Veiling Breeze +1.00 1 0 0
Enfeebling Orb -1.00 0 1 0
Winds of Destiny +1.00 1 0 0
Spellward Scepter -1.00 0 1 0
Incapacitate -1.00 0 1 0
Ducal Seal +1.00 1 0 0
Regal Inquisition -1.00 0 1 0
Reclaim +1.00 1 0 0
Longtail Grovesward -1.00 0 1 0
Sunblessed Gazelle -1.00 0 1 0
Beseech the Winds +1.00 1 0 0
Harness Lightning -1.00 0 1 0
Trained Hawk -1.00 0 1 0
Fated Keepsake +1.00 1 0 0
Tariff Ring -1.00 0 1 0
Brisk Windtrotter +1.00 1 0 0
Zephyr +1.00 1 0 0
Dream Fairy +1.00 1 0 0
Innervate Agility -1.00 0 1 0

JSON: /api/events/41093/archetypes/Wind Seiryuu