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Wind ShadowstrikeTier 1
at ArtofCards PTM Store Championship
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Water Luxem Assassin | 14.3% | 3 | 2-1-0 | 66.7% | 57.1% | 56.7% | +5.0 |
| Fire Aetherwing | 10.7% | 4 | 4-0-0 | 100.0% | 75.0% | 63.8% | +8.8 |
| Wind Seiryuu | 10.7% | 1 | 1-0-0 | 100.0% | 60.0% | 54.0% | +6.4 |
| Fire Firebloom Burn | 7.1% | 1 | 1-0-0 | 100.0% | 60.0% | 54.0% | +6.5 |
| Fire Umbra Guardian | 7.1% | 1 | 0-1-0 | 0.0% | 40.0% | 41.1% | -14.2 |
| Chess | 3.6% | 0 | — | — | — | — | — |
| Dawn of Ashes | 3.6% | 0 | — | — | — | — | — |
| Fire Aggro | 3.6% | 0 | — | — | — | — | — |
| Fire Crux Lorraine | 3.6% | 1 | 0-1-0 | 0.0% | 40.0% | 37.9% | -19.4 |
| Fire Luxem Assassin | 3.6% | 0 | — | — | — | — | — |
| Fire Suzaku | 3.6% | 0 | — | — | — | — | — |
| Horse and Taxes | 3.6% | 1 | 0-1-0 | 0.0% | 40.0% | 43.4% | -10.6 |
| Water Genbu | 3.6% | 1 | 0-1-0 | 0.0% | 40.0% | 37.7% | -19.7 |
| Water Neos | 3.6% | 1 | 1-0-0 | 100.0% | 60.0% | 53.7% | +5.9 |
| Water Overlord | 3.6% | 1 | 1-0-0 | 100.0% | 60.0% | 53.7% | +5.9 |
| Wind Crux Lorraine | 3.6% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 3.6% | 0 | — | — | — | — | — |
Decklists · 4 from this event
Mirror Analysis
In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Veiling Breeze | -1.00 | 0 | 2 | 0 | |
| Eternal Magistrate | +1.00 | 2 | 0 | 0 | |
| Crystallized Destiny | -1.00 | 0 | 2 | 0 | |
| Tempest Downfall | +1.00 | 2 | 0 | 0 | |
| Slice and Dice | +1.00 | 2 | 0 | 0 | |
| Censer of Restful Peace | -1.00 | 0 | 2 | 0 | |
| Innervate Agility | +1.00 | 2 | 0 | 0 | |
| Winbless Lookout | +0.50 | 1 | 0 | 1 | |
| Topsy Decree | -0.50 | 0 | 1 | 1 | |
| Peer Beyond | -0.50 | 0 | 1 | 0 | |
| Umbra Sight | +0.50 | 1 | 0 | 1 | |
| Assassin's Ripper | +0.50 | 1 | 0 | 1 | |
| Blinding Orb | -0.50 | 0 | 1 | 0 | |
| Zephyr | -0.50 | 0 | 1 | 0 | |
| Dream Fairy | +0.50 | 1 | 0 | 1 | |
| Orb of Sealing | -0.50 | 0 | 1 | 0 |