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Fire Crux MageTier 1

at 5/16 Yeti Webcam Weekly

decks
8 (17.8% of field)
matches (non-mirror)
24 14-8-2
overall winrate
62.5%
ELO-adjusted winrate
51.0% avg ELO +0.4 per match
expected value
54.5% share-weighted (raw)
EV (ELO-adj)
50.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1308 · median 1349 · range 1087–1465 (8 pilots with an ELO rating)
1077 Q1 1202 Q3 1396 1736
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 15.6% 7 5-2-0 71.4% 63.6% 51.0% +0.5
Fire Aggro 11.1% 2 1-1-0 50.0% 50.0% 49.8% -0.2
Fire Luxem Assassin 8.9% 1 0-0-1 50.0% 50.0% 50.4% +0.7
Water Allies 8.9% 3 2-1-0 66.7% 57.1% 50.4% +0.3
Fire Arcane 6.7% 2 1-1-0 50.0% 50.0% 50.1% +0.1
Fire Erupting 4.4% 2 1-1-0 50.0% 50.0% 50.1% +0.1
Fire Crux Lorraine 2.2% 0
Fire Crux Merlin 2.2% 1 0-1-0 0.0% 40.0% 49.3% -1.2
Fire Neos 2.2% 0
Fire Neos Tonoris 2.2% 1 1-0-0 100.0% 60.0% 51.1% +1.8
Fire Tera Silvie 2.2% 1 1-0-0 100.0% 60.0% 50.9% +1.5
Fire Umbra Ranger 2.2% 0
Water Arisanna 2.2% 0
Water Astra Cleric 2.2% 0
Water Crux Lorraine 2.2% 1 1-0-0 100.0% 60.0% 50.6% +0.9
Water Lorraine 2.2% 0
Water Tera Silvie 2.2% 1 1-0-0 100.0% 60.0% 50.8% +1.3
Wind Crux Lorraine 2.2% 1 0-1-0 0.0% 40.0% 49.4% -1.0
Wind Umbra Ranger 2.2% 1 0-0-1 50.0% 50.0% 50.1% +0.2
Decklists · 8 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Purge in Flames +1.00 1 0 0
Focused Flames -1.00 0 1 0
Honorable Vanguard +1.00 1 0 0
Devastating Blow +1.00 1 0 0
Flame-Rune Swordsman -1.00 0 1 0
Flame Sweep +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Stalwart Shieldmate +1.00 1 0 0
Disintegrate +1.00 1 0 0
Fast Cure -1.00 0 1 0
Sudden Steel -1.00 0 1 0
Chalice of Blood +1.00 1 0 0
Morgan, Soul Guide +1.00 1 0 0
Quicksilver Grail -1.00 0 1 0
Incendiary Fractal -1.00 0 1 0

JSON: /api/events/4404/archetypes/Fire Crux Mage