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Fire Luxem AssassinTier 2

at Card's Village Store champ

decks
3 (9.7% of field)
matches (non-mirror)
13 7-6-0
overall winrate
53.8%
ELO-adjusted winrate
37.7% avg ELO -5.1 per match
expected value
45.8% share-weighted (raw)
EV (ELO-adj)
40.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1566 · median 1688 · range 1281–1730 (3 pilots with an ELO rating)
1059 Q1 1226 Q3 1403 1730
67% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Razorgale 12.9% 2 0-2-0 0.0% 33.3% 29.9% -19.3
Wind Seiryuu 12.9% 2 0-2-0 0.0% 33.3% 26.6% -22.4
Fire Suzaku 9.7% 1 0-1-0 0.0% 40.0% 36.6% -21.4
Fire Suited 6.5% 1 1-0-0 100.0% 60.0% 57.2% +11.5
Wind Luxem Assassin 6.5% 1 1-0-0 100.0% 60.0% 51.0% +1.6
Fire Aetherwing 3.2% 0
Fire Aggro 3.2% 0
Fire Arcane 3.2% 2 1-1-0 50.0% 50.0% 45.5% -4.3
Fire Crux Lorraine 3.2% 0
Fire Oblation 3.2% 1 1-0-0 100.0% 60.0% 61.4% +18.2
Fire Slimes 3.2% 0
Fire Umbra Ranger 3.2% 0
Water Crux Mage 3.2% 0
Water Exia 3.2% 1 1-0-0 100.0% 60.0% 52.1% +3.4
Water Genbu 3.2% 1 1-0-0 100.0% 60.0% 55.6% +8.9
Water Whirlpool Mill 3.2% 1 1-0-0 100.0% 60.0% 52.1% +3.4
Wind Crux Lorraine 3.2% 0
Wind Shadowstrike 3.2% 0
Wind Wakeup Combo 3.2% 0
Decklists · 3 from this event

The 3 public Fire Luxem Assassin decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Void's Cloak -1.00 0 1 0
Insignia of the Corhazi +1.00 1 0 0
Uncover the Plot -1.00 0 1 0
Angelic Channeling -1.00 0 1 0
Return to the Archive +1.00 1 0 0
Planted Explosive -1.00 0 1 0
Expel the Departed +1.00 1 0 0
Excalibur, Cleansing Light -1.00 0 1 0
Blanche, Sheltering Saint -1.00 0 1 0
Lost Providence -1.00 0 1 0
Tabula of Salvage +1.00 1 0 0
Crystallized Destiny +1.00 1 0 0
The Looking Glass +1.00 1 0 0
Juggle Knives +1.00 1 0 0
Regal Inquisition +1.00 1 0 0
Ducal Seal -1.00 0 1 0

JSON: /api/events/51564/archetypes/Fire Luxem Assassin