← Grand Archive Singapore Regionals

Fire Crux MageTier 1

at Grand Archive Singapore Regionals

decks
4 (4.0% of field)
matches (non-mirror)
24 15-6-3
overall winrate
68.8%
ELO-adjusted winrate
56.7% avg ELO +2.5 per match
expected value
58.5% share-weighted (raw)
EV (ELO-adj)
53.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1354 · median 1305 · range 1248–1556 (4 pilots with an ELO rating)
1041 Q1 1165 Q3 1337 1685
25% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 25.0% 7 4-2-1 64.3% 59.1% 52.7% +1.4
Wind Allies 16.0% 9 4-3-2 55.6% 53.8% 49.1% -0.4
Wind Shadowstrike 15.0% 2 2-0-0 100.0% 66.7% 60.5% +10.1
Water Ravishing Mill 9.0% 1 1-0-0 100.0% 60.0% 55.6% +8.9
Fire Aggro 5.0% 1 0-1-0 0.0% 40.0% 38.9% -17.7
Fire Crux Hybrid 5.0% 0
Fire Erupting 4.0% 1 1-0-0 100.0% 60.0% 60.3% +16.5
Fire Arcane 3.0% 1 1-0-0 100.0% 60.0% 54.7% +7.5
Fire Luxem Assassin 2.0% 0
Water Crux Lorraine 2.0% 0
Water Umbra Diana 2.0% 0
Fire Shadowstrike 1.0% 1 1-0-0 100.0% 60.0% 54.4% +7.1
Fire Slice & Dice 1.0% 0
Fire Slimes 1.0% 0
Water Allies 1.0% 0
Water Astra Cleric 1.0% 0
Water Neos 1.0% 0
Wind Arcane Rai 1.0% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Wind Diana 1.0% 0
Wind Luxem Assassin 1.0% 0
Wind Umbra Ranger 1.0% 0
Wind Zander 1.0% 0
Decklists · 4 from this event

The 4 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -0.50 0 1 1
Reduce to Ash +0.50 1 0 1
Tithe Proclamation -0.50 0 1 0
Viridian Protective Trinket -0.50 0 1 0
Focused Flames -0.50 0 1 1
Crux Sight +0.50 1 0 1
Sudden Steel +0.50 1 0 1
Quicksilver Grail -0.50 0 1 0
Under Fire +0.50 1 0 0
Geldus, Terror of Dorumegia +0.50 1 0 0
Honorable Vanguard +0.00 1 1 0
Blanche, Sheltering Saint +0.00 1 1 0
Savage Slash +0.00 1 1 0
Disintegrate +0.00 1 1 0
Fast Cure +0.00 1 1 0
Potion Infusion: Seal +0.00 1 1 0
Spark Alight +0.00 1 1 0
Reprogram +0.00 1 1 0
Scatter Essence +0.00 1 1 0
Library Witch +0.00 1 1 0

JSON: /api/events/5207/archetypes/Fire Crux Mage