← Grand Archive Singapore Regionals

Water Ravishing MillTier 1

at Grand Archive Singapore Regionals

decks
9 (9.0% of field)
matches (non-mirror)
52 30-16-6
overall winrate
63.5%
ELO-adjusted winrate
50.1% avg ELO +0.1 per match
expected value
57.4% share-weighted (raw)
EV (ELO-adj)
49.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1396 · median 1367 · range 1062–1685 (9 pilots with an ELO rating)
1041 Q1 1165 Q3 1337 1685
56% of pilots are in the field's top quartile, 11% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 25.0% 15 8-7-0 53.3% 52.6% 42.9% -2.9
Wind Allies 16.0% 11 8-2-1 77.3% 70.0% 60.6% +4.6
Wind Shadowstrike 15.0% 7 4-1-2 71.4% 63.6% 53.0% +1.5
Fire Aggro 5.0% 1 1-0-0 100.0% 60.0% 51.6% +2.5
Fire Crux Hybrid 5.0% 3 1-1-1 50.0% 50.0% 38.9% -8.3
Fire Crux Mage 4.0% 1 0-1-0 0.0% 40.0% 44.4% -8.9
Fire Erupting 4.0% 2 1-0-1 75.0% 58.3% 55.3% +5.1
Fire Arcane 3.0% 1 0-1-0 0.0% 40.0% 40.1% -15.8
Fire Luxem Assassin 2.0% 1 1-0-0 100.0% 60.0% 58.7% +14.0
Water Crux Lorraine 2.0% 2 1-0-1 75.0% 58.3% 55.9% +5.7
Water Umbra Diana 2.0% 1 0-1-0 0.0% 40.0% 39.8% -16.3
Fire Shadowstrike 1.0% 0
Fire Slice & Dice 1.0% 1 1-0-0 100.0% 60.0% 51.6% +2.5
Fire Slimes 1.0% 0
Water Allies 1.0% 2 1-1-0 50.0% 50.0% 50.5% +0.5
Water Astra Cleric 1.0% 0
Water Neos 1.0% 0
Wind Arcane Rai 1.0% 0
Wind Diana 1.0% 0
Wind Luxem Assassin 1.0% 1 0-1-0 0.0% 40.0% 43.7% -10.0
Wind Umbra Ranger 1.0% 2 2-0-0 100.0% 66.7% 54.6% +4.4
Wind Zander 1.0% 1 1-0-0 100.0% 60.0% 55.9% +9.4
Decklists · 9 from this event
Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Vaporjet Shieldbearer, Snow Fairy, Fractal of Intrusion. Losers more often ran: Freezing Steel.

Played more by winners
Vaporjet Shieldbearer
Winning decks ran 2.0 copies on average, losing decks 1.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Snow Fairy
Winning decks ran 2.0 copies on average, losing decks 1.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Fractal of Intrusion
Winning decks ran 2.0 copies on average, losing decks 1.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Played more by losers
Freezing Steel
Losing decks ran 2.7 copies on average, winning decks 1.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 28 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
Card Edge In winner In loser Same Direction
Primordial Ritual +0.67 2 0 0
Frostbind +0.67 2 0 1
Dungeon Guide -0.67 0 2 0
Sink into Oblivion -0.67 0 2 0
Grand Crusader's Ring +0.67 2 0 1
Reprogram +0.67 2 0 0
Hypothermia -0.67 0 2 0
Safeguard Amulet -0.67 0 2 0
Diffusive Block -0.33 0 1 2
Vaporjet Shieldbearer +0.33 2 1 0
Revitalizing Cleanse -0.33 0 1 2
Snow Fairy +0.33 2 1 0
Freezing Steel -0.33 1 2 0
Fractal of Intrusion +0.33 2 1 0
Seasprite Diver +0.33 1 0 0
Song of Frost +0.00 1 1 1
Viridian Protective Trinket +0.00 1 1 1
Cerulean Decree +0.00 1 1 1
Freezing Hail +0.00 1 1 1
Blinding Orb +0.00 1 1 1
Quicksilver Grail +0.00 1 1 1
Incapacitate +0.00 1 1 1
Tithe Proclamation +0.00 1 1 0
Hailstorm Guard +0.00 1 1 0
Tidal Sweep +0.00 1 1 0
Savage Smash +0.00 1 1 0
Tideholder Claymore +0.00 1 1 0
Crimson Protective Trinket +0.00 1 1 0

JSON: /api/events/5207/archetypes/Water Ravishing Mill