← Good Games Town Hall: MRC Regionals

EV ranking

How well each archetype is positioned against the field at Good Games Town Hall: MRC Regionals. EV(D) = sum over opponents O of share(O) · winrate(D, O), renormalized to exclude the mirror, with a Beta(2, 2) shrinkage so sparse matchups pull toward 50%. Draws count as 0.5. Adj WR / Adj EV use ELO-derived matchup winrates instead -- same math, skill-controlled. Faded figures come from a small sample (under 10 matches) — read them as rough estimates.

#Archetype Decks Share Matches Winrate Adj WR EV Adj EV Avg ELO Skew
1 Wind Crux Lorraine 1 3.7% 5 90.0% 65.9% 58.8% 56.8% 1547 ↑ top
2 Wind Zander 1 3.7% 5 80.0% 58.8% 58.7% 56.0% 1552 ↑ top
3 Wind Lorraine 2 7.4% 7 57.1% 44.5% 55.6% 52.0% 1570 ↑ top
4 Slimes 6 22.2% 22 56.8% 48.8% 53.9% 50.8% 1305
5 Fire Luxem Assassin 1 3.7% 5 70.0% 69.4% 53.8% 56.6% 1366
6 Fire Aggro 3 11.1% 18 69.4% 63.2% 53.0% 52.8% 1327
7 Wind Overlord 1 3.7% 5 40.0% 50.6% 52.7% 55.9% 1197 ↓ low
8 Wind Umbra Tristan 1 3.7% 5 60.0% 62.2% 51.1% 55.2% 1456 ↑ top
9 Wind Crux Merlin 1 3.7% 5 50.0% 46.9% 50.7% 49.6% 1223 ↓ low
10 Fire Crux Merlin 1 3.7% 5 50.0% 56.1% 50.0% 53.8% 1239 ↓ low
11 Wind Slimes 1 3.7% 4 37.5% 39.9% 50.0% 49.5% 1424 ↑ top
12 Wind Shadowstrike 1 3.7% 4 25.0% 38.8% 46.4% 47.4% 1169 ↓ low
13 Water Allies 2 7.4% 5 20.0% 39.0% 42.9% 44.6% 1186 ↓ low
14 Wind Allies 4 14.8% 17 26.5% 37.0% 42.6% 46.6% 1238 ↓ low
15 Fire Crux Mage 2 7.4% 8 12.5% 33.7% 40.0% 42.9% 1218 ↓ low