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Water Umbra RangerTier 1

at Haven Games Regionals

decks
2 (8.7% of field)
matches (non-mirror)
9 5-3-1
overall winrate
61.1%
ELO-adjusted winrate
50.7% avg ELO +0.3 per match
expected value
53.2% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1353 · median 1353 · range 1349–1357 (2 pilots with an ELO rating)
1072 Q1 1166 Q3 1328 1652
100% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 13.0% 3 1-2-0 33.3% 42.9% 40.3% -7.2
Fire Luxem Assassin 13.0% 0
Fire Umbra Ranger 13.0% 1 1-0-0 100.0% 60.0% 55.4% +8.6
Water Allies 13.0% 2 2-0-0 100.0% 66.7% 61.2% +10.8
Wind Allies 13.0% 1 0-0-1 50.0% 50.0% 48.7% -2.1
Fire Neos Tonoris 8.7% 1 0-1-0 0.0% 40.0% 39.9% -16.1
Fire Crux Mage 4.3% 0
Fire Erupting 4.3% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Fire Neos 4.3% 0
Water Luxem Assassin 4.3% 0
Wind Arcane 4.3% 0
Decklists · 2 from this event

The 2 public Water Umbra Ranger decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Frostbind +1.00 1 0 0
Tide Diviner -1.00 0 1 0
Trained Sharpshooter -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Idle Thoughts +1.00 1 0 0
Dahlia, Idyllic Dreamer -1.00 0 1 0
Umbral Tithe +1.00 1 0 0
Gloamspire Lance +1.00 1 0 0
Tactical Retreat +1.00 1 0 0
Umbra Sight -1.00 0 1 0
Deploy Gunshield +1.00 1 0 0
Krustallan Archer -1.00 0 1 0
Demon's Aim -1.00 0 1 0
Scepter of Lumina -1.00 0 1 0
Airship Cruiser -1.00 0 1 0
Fast Cure +1.00 1 0 0
Seeking Shot +1.00 1 0 0
Backstep -1.00 0 1 0
Hypothermia +1.00 1 0 0
Corhazi Trapper -1.00 0 1 0
Frostbinder Apostle +1.00 1 0 0
Quicksilver Grail +1.00 1 0 0
Mindbreak Bullet -1.00 0 1 0
Prototype Pistol -1.00 0 1 0

JSON: /api/events/790/archetypes/Water Umbra Ranger