Wind ShadowstrikeTier 1
at Store Championship
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Allies | 17.6% | 4 | 4-0-0 | 100.0% | 75.0% | 71.2% | +13.6 |
| Fire Arcane | 11.8% | 0 | — | — | — | — | — |
| Slimes | 11.8% | 3 | 1-2-0 | 33.3% | 42.9% | 43.4% | -5.0 |
| Water Allies | 11.8% | 5 | 2-2-1 | 50.0% | 50.0% | 52.0% | +1.2 |
| Fire Crux Hybrid | 5.9% | 2 | 1-0-1 | 75.0% | 58.3% | 49.7% | -0.3 |
| Fire Erupting | 5.9% | 1 | 1-0-0 | 100.0% | 60.0% | 63.1% | +21.0 |
| Wind Overlord | 5.9% | 0 | — | — | — | — | — |
| Wind Slimes | 5.9% | 2 | 2-0-0 | 100.0% | 66.7% | 66.0% | +15.4 |
| Wind Umbra Diana | 5.9% | 3 | 0-3-0 | 0.0% | 28.6% | 31.5% | -13.8 |
Decklists · 4 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 22 cards with non-zero signal (raw numbers, including 22 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Reclaim | -1.00 | 0 | 1 | 0 | |
| Scout the Land | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Shadow Resonance | +1.00 | 1 | 0 | 0 | |
| Slice and Dice | +1.00 | 1 | 0 | 0 | |
| Ensnaring Fumes | -1.00 | 0 | 1 | 0 | |
| Nullifying Lantern | +1.00 | 1 | 0 | 0 | |
| Assassin's Ripper | +1.00 | 1 | 0 | 0 | |
| Inspiring Call | -1.00 | 0 | 1 | 0 | |
| Eternal Magistrate | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Blinding Orb | -1.00 | 0 | 1 | 0 | |
| Chalice of Blood | -1.00 | 0 | 1 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| Arrow Trap | -1.00 | 0 | 1 | 0 | |
| Tariff Ring | -1.00 | 0 | 1 | 0 | |
| Mastermind Scheme | +1.00 | 1 | 0 | 0 | |
| Zephyr | +1.00 | 1 | 0 | 0 | |
| Dream Fairy | +1.00 | 1 | 0 | 0 | |
| Poisoned Dagger | +1.00 | 1 | 0 | 0 | |
| Innervate Agility | -1.00 | 0 | 1 | 0 | |
| Penumbral Waltz | -1.00 | 0 | 1 | 0 |