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Wind ShadowstrikeTier 1

at Store Championship

decks
4 (23.5% of field)
matches (non-mirror)
20 11-7-2
overall winrate
60.0%
ELO-adjusted winrate
57.2% avg ELO +2.8 per match
expected value
56.8% share-weighted (raw)
EV (ELO-adj)
55.9% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1354 · median 1390 · range 1101–1535 (4 pilots with an ELO rating)
1101 Q1 1271 Q3 1391 1571
50% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 17.6% 4 4-0-0 100.0% 75.0% 71.2% +13.6
Fire Arcane 11.8% 0
Slimes 11.8% 3 1-2-0 33.3% 42.9% 43.4% -5.0
Water Allies 11.8% 5 2-2-1 50.0% 50.0% 52.0% +1.2
Fire Crux Hybrid 5.9% 2 1-0-1 75.0% 58.3% 49.7% -0.3
Fire Erupting 5.9% 1 1-0-0 100.0% 60.0% 63.1% +21.0
Wind Overlord 5.9% 0
Wind Slimes 5.9% 2 2-0-0 100.0% 66.7% 66.0% +15.4
Wind Umbra Diana 5.9% 3 0-3-0 0.0% 28.6% 31.5% -13.8
Decklists · 4 from this event

The 4 public Wind Shadowstrike decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 22 cards with non-zero signal (raw numbers, including 22 held back from the grid above)
Card Edge In winner In loser Same Direction
Reclaim -1.00 0 1 0
Scout the Land -1.00 0 1 0
Veiling Breeze -1.00 0 1 0
Shadow Resonance +1.00 1 0 0
Slice and Dice +1.00 1 0 0
Ensnaring Fumes -1.00 0 1 0
Nullifying Lantern +1.00 1 0 0
Assassin's Ripper +1.00 1 0 0
Inspiring Call -1.00 0 1 0
Eternal Magistrate +1.00 1 0 0
Turbo Charge -1.00 0 1 0
Blinding Orb -1.00 0 1 0
Chalice of Blood -1.00 0 1 0
Safeguard Amulet +1.00 1 0 0
Arrow Trap -1.00 0 1 0
Tariff Ring -1.00 0 1 0
Mastermind Scheme +1.00 1 0 0
Zephyr +1.00 1 0 0
Dream Fairy +1.00 1 0 0
Poisoned Dagger +1.00 1 0 0
Innervate Agility -1.00 0 1 0
Penumbral Waltz -1.00 0 1 0

JSON: /api/events/9146/archetypes/Wind Shadowstrike