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Fire ArcaneTier 1

at RWTCollective - ALC Store Championship

decks
3 (6.8% of field)
matches (non-mirror)
17 12-5-0
overall winrate
70.6%
ELO-adjusted winrate
65.0% avg ELO +5.9 per match
expected value
53.6% share-weighted (raw)
EV (ELO-adj)
53.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1450 · median 1459 · range 1155–1736 (3 pilots with an ELO rating)
1052 Q1 1154 Q3 1384 1736
67% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 11.4% 0
Water Allies 11.4% 2 0-2-0 0.0% 33.3% 37.7% -11.8
Fire Crux Mage 9.1% 5 3-2-0 60.0% 55.6% 57.7% +4.4
Fire Luxem Assassin 9.1% 1 1-0-0 100.0% 60.0% 57.8% +12.4
Rogue 6.8% 1 1-0-0 100.0% 60.0% 57.0% +11.2
Wind Allies 6.8% 2 1-1-0 50.0% 50.0% 52.7% +2.6
Fire Umbra Diana 4.5% 2 2-0-0 100.0% 66.7% 59.2% +8.9
Water Vanitas 4.5% 0
Wind Crux Lorraine 4.5% 1 1-0-0 100.0% 60.0% 57.4% +11.8
Fire Astra Arisanna 2.3% 0
Fire Crux Lorraine 2.3% 0
Fire Crux Merlin 2.3% 0
Fire Tera Silvie 2.3% 0
Fire Triskit 2.3% 0
Fire Umbra Ranger 2.3% 0
Water Astra Cleric 2.3% 0
Water Crux Mage 2.3% 2 2-0-0 100.0% 66.7% 64.1% +13.5
Water Luxem Assassin 2.3% 1 1-0-0 100.0% 60.0% 60.5% +16.7
Water Tonoris 2.3% 0
Wind Neos Tonoris 2.3% 0
Wind Silvie 2.3% 0
Decklists · 3 from this event

The 3 public Fire Arcane decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 12 cards with non-zero signal (raw numbers, including 12 held back from the grid above)
Card Edge In winner In loser Same Direction
Erratic Bolt +1.00 1 0 0
Water Resonance Bauble -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Viridian Protective Trinket -1.00 0 1 0
Peaceful Reunion -1.00 0 1 0
Spurn to Ash +1.00 1 0 0
Vanish from Sight -1.00 0 1 0
Nullifying Lantern -1.00 0 1 0
Scry the Skies -1.00 0 1 0
Quicksilver Grail -1.00 0 1 0
Spirit of Serene Fire +1.00 1 0 0
Incendiary Fractal +1.00 1 0 0

JSON: /api/events/1447/archetypes/Fire Arcane