← Düsseldorf Regionals

Fire Luxem AssassinTier 1

at Düsseldorf Regionals

decks
5 (9.3% of field)
matches (non-mirror)
23 10-10-3
overall winrate
50.0%
ELO-adjusted winrate
46.6% avg ELO -1.3 per match
expected value
47.8% share-weighted (raw)
EV (ELO-adj)
47.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1351 · median 1418 · range 1094–1477 (5 pilots with an ELO rating)
1094 Q1 1222 Q3 1409 1584
60% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 18.5% 5 2-3-0 40.0% 44.4% 45.0% -2.9
Wind Shadowstrike 13.0% 0
Water Genbu 9.3% 2 0-2-0 0.0% 33.3% 33.4% -15.9
Wind Allies 9.3% 1 1-0-0 100.0% 60.0% 59.4% +15.0
Wind Astra Cleric 5.6% 4 2-1-1 62.5% 56.2% 53.7% +2.4
Wind Seiryuu 5.6% 1 0-1-0 0.0% 40.0% 41.0% -14.5
Fire Aggro 3.7% 0
Fire Exia 3.7% 3 3-0-0 100.0% 71.4% 65.1% +11.3
Fire Firebloom Burn 3.7% 1 0-1-0 0.0% 40.0% 41.2% -14.2
Water Allies 3.7% 0
Wind Exia 3.7% 0
Fire Kongming 1.9% 0
Fire Ravishing Mill 1.9% 0
Fire Slimes 1.9% 1 0-0-1 50.0% 50.0% 52.9% +4.6
Fire Umbra Ranger 1.9% 2 0-1-1 25.0% 41.7% 39.1% -10.4
Water Crux Lorraine 1.9% 0
Water Neos 1.9% 1 1-0-0 100.0% 60.0% 55.8% +9.3
Water Umbra Diana 1.9% 1 0-1-0 0.0% 40.0% 39.9% -16.1
Water Zander 1.9% 1 1-0-0 100.0% 60.0% 56.3% +10.0
Decklists · 5 from this event

The 5 public Fire Luxem Assassin decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 13 cards with non-zero signal (raw numbers, including 13 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -0.50 0 1 1
Planted Explosive -0.50 0 1 1
Vanish from Sight -0.50 0 1 1
Striking Illuminance -0.50 0 1 1
Turbo Charge +0.50 1 0 1
Blinding Orb -0.50 0 1 1
Exploit Vulnerability +0.50 1 0 0
Morgan, Soul Guide +0.50 1 0 0
Crystallized Destiny -0.50 0 1 1
Immolation Trap +0.50 1 0 0
Gawain, Chivalrous Thief -0.50 0 1 1
Nullifying Mirror +0.50 1 0 0
Art of War +0.50 1 0 0

JSON: /api/events/24232/archetypes/Fire Luxem Assassin