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Wind SeiryuuTier 1
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Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Suited | 20.0% | 4 | 4-0-0 | 100.0% | 75.0% | 68.4% | +11.8 |
| Water Umbra Guardian | 8.9% | 2 | 2-0-0 | 100.0% | 66.7% | 60.2% | +9.8 |
| Fire Suzaku | 6.7% | 3 | 1-2-0 | 33.3% | 42.9% | 42.4% | -5.7 |
| Fire Crux Lorraine | 5.6% | 2 | 0-2-0 | 0.0% | 33.3% | 30.4% | -18.8 |
| Wind Shadowstrike | 5.6% | 1 | 0-1-0 | 0.0% | 40.0% | 37.2% | -20.4 |
| Fire Firebloom Burn | 4.4% | 2 | 1-1-0 | 50.0% | 50.0% | 45.0% | -4.8 |
| Wind Allies | 4.4% | 0 | — | — | — | — | — |
| Fire Aggro | 3.3% | 1 | 1-0-0 | 100.0% | 60.0% | 53.2% | +5.1 |
| Fire Crux Mage | 3.3% | 4 | 3-1-0 | 75.0% | 62.5% | 59.9% | +6.3 |
| Fire Exia | 3.3% | 2 | 2-0-0 | 100.0% | 66.7% | 62.0% | +11.6 |
| Water Allies | 3.3% | 1 | 1-0-0 | 100.0% | 60.0% | 58.6% | +13.8 |
| Fire Slimes | 2.2% | 0 | — | — | — | — | — |
| Slimes | 2.2% | 0 | — | — | — | — | — |
| Water Fractal | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 56.0% | +9.6 |
| Water Genbu | 2.2% | 1 | 0-1-0 | 0.0% | 40.0% | 43.6% | -10.3 |
| Wind Wakeup Combo | 2.2% | 0 | — | — | — | — | — |
| Fire Aetherwing | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 55.3% | +8.5 |
| Fire Astra Ranger | 1.1% | 0 | — | — | — | — | — |
| Fire Lorraine | 1.1% | 0 | — | — | — | — | — |
| Fire Luxem Assassin | 1.1% | 0 | — | — | — | — | — |
| Fire Polkhawk | 1.1% | 2 | 2-0-0 | 100.0% | 66.7% | 63.6% | +13.0 |
| Fire Seiryuu | 1.1% | 0 | — | — | — | — | — |
| Fire Umbra Ciel | 1.1% | 0 | — | — | — | — | — |
| Fire Wind Vanitas | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 59.7% | +15.5 |
| Water Aetherwing | 1.1% | 0 | — | — | — | — | — |
| Water Neos | 1.1% | 0 | — | — | — | — | — |
| Water Tera Mage | 1.1% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 45.5% | -7.2 |
| Wind Crux Lorraine | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 41.6% | -13.5 |
| Wind Luxem Assassin | 1.1% | 0 | — | — | — | — | — |
Decklists · 5 from this event
Mirror Analysis
In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.
Winners more often ran: Beseech the Winds, Longtail Grovesward, Scout the Land. Losers more often ran: Aesan Protector, Harness Lightning, Trained Hawk.
Show all 36 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Aesan Protector | -1.00 | 0 | 3 | 0 | |
| Beseech the Winds | +1.00 | 3 | 0 | 0 | |
| Displace | -0.67 | 0 | 2 | 0 | |
| Sunblessed Gazelle | +0.67 | 2 | 0 | 1 | |
| Winds of Destiny | +0.67 | 2 | 0 | 1 | |
| Windmill Engineer | -0.67 | 0 | 2 | 0 | |
| Safeguard Amulet | -0.67 | 0 | 2 | 0 | |
| Incapacitate | +0.67 | 2 | 0 | 1 | |
| Resolute Stand | +0.33 | 1 | 0 | 2 | |
| Longtail Grovesward | +0.33 | 2 | 1 | 0 | |
| Scout the Land | +0.33 | 2 | 1 | 0 | |
| Veiling Breeze | -0.33 | 0 | 1 | 0 | |
| Tempest Downfall | +0.33 | 2 | 1 | 0 | |
| Uther, Illustrious King | +0.33 | 2 | 1 | 0 | |
| Blanche, Sheltering Saint | -0.33 | 0 | 1 | 0 | |
| Harness Lightning | -0.33 | 1 | 2 | 0 | |
| Backup Charger | +0.33 | 2 | 1 | 0 | |
| Advent of the Shenju | -0.33 | 0 | 1 | 0 | |
| Trained Hawk | -0.33 | 1 | 2 | 0 | |
| Turbo Charge | +0.33 | 2 | 1 | 0 | |
| Crystallized Destiny | -0.33 | 1 | 2 | 0 | |
| Fairy Whispers | +0.33 | 1 | 0 | 2 | |
| Brisk Windtrotter | +0.33 | 2 | 1 | 0 | |
| Nullifying Mirror | -0.33 | 0 | 1 | 0 | |
| Zephyr | -0.33 | 0 | 1 | 0 | |
| Dream Fairy | -0.33 | 0 | 1 | 2 | |
| Byakko's Command | +0.33 | 1 | 0 | 2 | |
| Regal Inquisition | +0.33 | 1 | 0 | 2 | |
| Art of War | +0.33 | 2 | 1 | 0 | |
| Seiryuu's Command | +0.33 | 1 | 0 | 2 | |
| Spellward Scepter | -0.33 | 0 | 1 | 0 | |
| Smoke Bombs | +0.33 | 1 | 0 | 0 | |
| Bestial Frenzy | +0.33 | 1 | 0 | 0 | |
| Innervate Agility | +0.00 | 1 | 1 | 1 | |
| Annul Spell | +0.00 | 1 | 1 | 0 | |
| Viridian Protective Trinket | +0.00 | 1 | 1 | 0 |