← Wilczek - Store Championships - Distorted Reflections

Wind ShadowstrikeTier 1

at Wilczek - Store Championships - Distorted Reflections

decks
6 (16.7% of field)
matches (non-mirror)
33 16-10-7
overall winrate
59.1%
ELO-adjusted winrate
52.8% avg ELO +1.0 per match
expected value
54.5% share-weighted (raw)
EV (ELO-adj)
52.0% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1430 · median 1452 · range 1293–1543 (6 pilots with an ELO rating)
983 Q1 1253 Q3 1420 1543
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 8.3% 3 3-0-0 100.0% 71.4% 66.6% +12.4
Fire Firebloom Burn 8.3% 2 0-2-0 0.0% 33.3% 33.9% -15.4
Fire Suited 8.3% 5 4-1-0 80.0% 66.7% 56.8% +3.9
Wind Astra Cleric 8.3% 1 0-0-1 50.0% 50.0% 50.7% +1.2
Fire Slimes 5.6% 3 2-1-0 66.7% 57.1% 55.5% +4.1
Water Genbu 5.6% 6 2-3-1 41.7% 45.0% 41.4% -4.6
Water Umbra Guardian 5.6% 2 1-0-1 75.0% 58.3% 58.7% +8.4
Wind Seiryuu 5.6% 4 2-0-2 75.0% 62.5% 60.3% +6.6
Fire Aggro 2.8% 0
Fire Crux Mage 2.8% 0
Fire Exia 2.8% 0
Fire Umbra Guardian 2.8% 0
Water Tera Mage 2.8% 0
Wind Allies 2.8% 1 1-0-0 100.0% 60.0% 59.0% +14.5
Wind Crux Lorraine 2.8% 1 0-0-1 50.0% 50.0% 45.1% -7.8
Wind Luxem Assassin 2.8% 0
Wind Umbra Diana 2.8% 2 1-0-1 75.0% 58.3% 55.6% +5.3
Wind Wakeup Combo 2.8% 3 0-3-0 0.0% 28.6% 32.4% -13.1
Decklists · 6 from this event
Mirror Analysis

In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Viridian Protective Trinket, Veiling Breeze, Dungeon Guide. Losers more often ran: Blinding Orb, Nullifying Mirror, Scatter Essence.

Played more by winners
Viridian Protective Trinket
Winning decks ran 0.8 copies on average, losing decks 0.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Veiling Breeze
Winning decks ran 2.8 copies on average, losing decks 2.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Dungeon Guide
Winning decks ran 3.8 copies on average, losing decks 3.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Blanche, Sheltering Saint
Winning decks ran 2.2 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Penumbral Waltz
Winning decks ran 0.8 copies on average, losing decks 0.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Blinding Orb
Losing decks ran 1.0 copy on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Nullifying Mirror
Losing decks ran 1.0 copy on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Scatter Essence
Losing decks ran 1.8 copies on average, winning decks 1.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Heavenly Guide
Losing decks ran 1.2 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Crystallized Destiny
Losing decks ran 1.5 copies on average, winning decks 1.0.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 30 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Viridian Protective Trinket +0.75 3 0 0
Blinding Orb -0.75 0 3 1
Nullifying Mirror -0.75 0 3 1
Scatter Essence -0.50 1 3 0
Regal Inquisition +0.50 2 0 2
Blackmarket Broker -0.50 0 2 1
Reclaim +0.50 2 0 2
Grand Crusader's Ring +0.50 2 0 2
Slice and Dice -0.50 0 2 2
Nullifying Lantern -0.50 0 2 1
Tristan, Shadowreaver +0.50 2 0 0
Innervate Agility +0.50 2 0 0
Aesan Protector +0.25 1 0 3
Veiling Breeze +0.25 2 1 1
Heavenly Guide -0.25 1 2 1
Ensnaring Fumes +0.25 1 0 3
Turbo Charge -0.25 0 1 3
Crystallized Destiny -0.25 1 2 1
Dungeon Guide +0.25 2 1 1
Blanche, Sheltering Saint +0.25 2 1 1
Swift Recruit +0.25 1 0 0
Tariff Ring +0.25 1 0 3
Dream Fairy +0.25 1 0 3
Penumbral Waltz +0.25 2 1 1
Staggering Strike -0.25 0 1 0
Resolute Stand +0.00 1 1 1
Safeguard Amulet +0.00 1 1 2
Spirelle, Schwartz Queen +0.00 1 1 2
Zhang Jiao, Way of Peace +0.00 1 1 0
Cry for Help +0.00 1 1 0

JSON: /api/events/32109/archetypes/Wind Shadowstrike