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Wind Wakeup ComboTier 2

at 貓腳印雄二店 Store Championship

decks
4 (12.9% of field)
matches (non-mirror)
19 7-10-2
overall winrate
42.1%
ELO-adjusted winrate
52.1% avg ELO +0.8 per match
expected value
44.1% share-weighted (raw)
EV (ELO-adj)
47.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1295 · median 1281 · range 1198–1422 (4 pilots with an ELO rating)
1116 Q1 1230 Q3 1394 1523
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 12.9% 2 0-2-0 0.0% 33.3% 37.1% -12.3
Fire Oblation 12.9% 2 0-2-0 0.0% 33.3% 43.0% -6.8
Fire Aggro 9.7% 2 0-1-1 25.0% 41.7% 40.5% -9.1
Fire Umbra Alice 6.5% 2 1-1-0 50.0% 50.0% 60.1% +9.7
Water Aetherwing 6.5% 2 2-0-0 100.0% 66.7% 62.9% +12.4
Water Allies 6.5% 1 0-1-0 0.0% 40.0% 44.3% -9.1
Wind Astra Cleric 6.5% 0
Fire Arcane 3.2% 1 0-1-0 0.0% 40.0% 45.4% -7.3
Fire Exia 3.2% 1 0-1-0 0.0% 40.0% 42.7% -11.7
Fire Suited 3.2% 2 1-1-0 50.0% 50.0% 49.8% -0.2
Fire Suzaku 3.2% 0
Water Crux Assassin 3.2% 1 1-0-0 100.0% 60.0% 57.4% +11.8
Water Genbu 3.2% 2 1-0-1 75.0% 58.3% 66.5% +15.9
Wind Crux Lorraine 3.2% 0
Wind Seiryuu 3.2% 0
Wind Shadowstrike 3.2% 1 1-0-0 100.0% 60.0% 58.1% +13.0
Decklists · 4 from this event

The 4 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
Card Edge In winner In loser Same Direction
Concealed Marksman +1.00 1 0 0
Draught of Stamina +1.00 1 0 0
Luster's Shroud +1.00 1 0 0
Peer Beyond -1.00 0 1 0
Eye of Argus +1.00 1 0 0
Charge the Soul -1.00 0 1 0
Coronation Ceremony +1.00 1 0 0
Tempest Downfall +1.00 1 0 0
Tristan, Underhanded +1.00 1 0 0
Beseech the Winds +1.00 1 0 0
Steady Sharpshooter -1.00 0 1 0
Backstep +1.00 1 0 0
Verdigris Decree -1.00 0 1 0
Dodge Roll -1.00 0 1 0
Incapacitate +1.00 1 0 0
Tariff Ring +1.00 1 0 0
Nullifying Mirror +1.00 1 0 0
Scatter Essence -1.00 0 1 0
Invective Instruction -1.00 0 1 0
Portentous Tanggu -1.00 0 1 0
Topsy Decree -1.00 0 1 0

JSON: /api/events/41886/archetypes/Wind Wakeup Combo