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EV ranking

How well each archetype is positioned against the field at ACMETCG Store Championship. EV(D) = sum over opponents O of share(O) · winrate(D, O), renormalized to exclude the mirror, with a Beta(2, 2) shrinkage so sparse matchups pull toward 50%. Draws count as 0.5. Adj WR / Adj EV use ELO-derived matchup winrates instead -- same math, skill-controlled. Faded figures come from a small sample (under 10 matches) — read them as rough estimates.

#Archetype Decks Share Matches Winrate Adj WR EV Adj EV Avg ELO Skew
1 Wind Slice & Dice 1 6.2% 4 100.0% 73.4% 66.7% 65.6% 1320 ↑ top
2 Fire Crux Mage 3 18.8% 9 55.6% 48.3% 55.4% 52.5% 1238
3 Fire Firebloom Burn 1 6.2% 4 50.0% 52.9% 52.9% 54.2% 1094 ↓ low
4 Water Genbu 1 6.2% 4 75.0% 66.0% 51.4% 53.5% 1328 ↑ top
5 Horse and Taxes 1 6.2% 2 50.0% 43.0% 50.0% 45.8% 1460 ↑ top
6 Wind Seiryuu 2 12.5% 8 56.2% 54.6% 49.1% 51.3% 1270
7 Fire Oblation 3 18.8% 10 50.0% 42.6% 48.0% 46.0% 1292 ↑ top
8 Wind Shadowstrike 1 6.2% 4 37.5% 51.7% 46.0% 49.3% 1104 ↓ low
9 Water Chess 1 6.2% 4 37.5% 42.5% 44.3% 44.3% 1277
10 Water Umbra Alice 1 6.2% 4 12.5% 35.7% 42.9% 45.2% 1088 ↓ low
11 Fire Umbra Alice 1 6.2% 3 0.0% 40.5% 36.0% 44.0% 1068 ↓ low