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Wind Wakeup ComboTier 1

at Fun4 PTM Store Championship

decks
4 (16.7% of field)
matches (non-mirror)
22 11-10-1
overall winrate
52.3%
ELO-adjusted winrate
41.8% avg ELO -3.1 per match
expected value
52.8% share-weighted (raw)
EV (ELO-adj)
49.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1304 · median 1340 · range 1089–1449 (4 pilots with an ELO rating)
945 Q1 1195 Q3 1337 1535
50% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Suzaku 12.5% 2 1-0-1 75.0% 58.3% 51.7% +1.6
Fire Aggro 8.3% 3 1-2-0 33.3% 42.9% 42.0% -6.0
Fire Umbra Guardian 8.3% 0
Water Fractal 8.3% 2 2-0-0 100.0% 66.7% 64.8% +14.2
Wind Shadowstrike 8.3% 1 1-0-0 100.0% 60.0% 64.1% +22.5
Fire Crux Lorraine 4.2% 2 0-2-0 0.0% 33.3% 37.1% -12.4
Fire Crux Mage 4.2% 1 0-1-0 0.0% 40.0% 39.5% -16.8
Fire Firebloom Burn 4.2% 2 2-0-0 100.0% 66.7% 56.4% +6.1
Fire Oblation 4.2% 0
Water Genbu 4.2% 0
Water Luxem Assassin 4.2% 1 1-0-0 100.0% 60.0% 54.8% +7.7
Wind Allies 4.2% 2 1-1-0 50.0% 50.0% 38.6% -10.9
Wind Arcane 4.2% 2 0-2-0 0.0% 33.3% 41.2% -8.5
Wind Byakko 4.2% 0
Wind Chess 4.2% 2 1-1-0 50.0% 50.0% 38.6% -10.9
Wind Razorgale 4.2% 2 1-1-0 50.0% 50.0% 38.6% -10.9
Decklists · 4 from this event

The 4 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 22 cards with non-zero signal (raw numbers, including 22 held back from the grid above)
Card Edge In winner In loser Same Direction
Dilu, Auspicious Charger -1.00 0 2 0
Reconnaissance Scout +1.00 2 0 0
Water Resonance Bauble -1.00 0 2 0
Viridian Protective Trinket +1.00 2 0 0
Palvor Sword -1.00 0 2 0
Draught of Stamina -1.00 0 2 0
Yuan Shao, Crown General -1.00 0 2 0
Coronation Ceremony -1.00 0 2 0
Cry for Help -1.00 0 2 0
Prismspire Scepter +1.00 2 0 0
Steady Sharpshooter +1.00 2 0 0
Eternal Magistrate +1.00 2 0 0
Backstep -1.00 0 2 0
Verdigris Decree +1.00 2 0 0
Dodge Roll +1.00 2 0 0
Incapacitate +1.00 2 0 0
Tariff Ring +1.00 2 0 0
Lorraine, Wandering Warrior -1.00 0 2 0
Dream Fairy -1.00 0 2 0
Invective Instruction -1.00 0 2 0
Portentous Tanggu -1.00 0 2 0
Topsy Decree +1.00 2 0 0

JSON: /api/events/44078/archetypes/Wind Wakeup Combo