← MainPhase Phantom Monarchs - Store Championships

Wind SeiryuuTier 1

at MainPhase Phantom Monarchs - Store Championships

decks
4 (8.3% of field)
matches (non-mirror)
22 12-6-4
overall winrate
63.6%
ELO-adjusted winrate
58.9% avg ELO +3.4 per match
expected value
52.3% share-weighted (raw)
EV (ELO-adj)
50.8% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1411 · median 1410 · range 1339–1487 (4 pilots with an ELO rating)
936 Q1 1172 Q3 1357 1630
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 10.4% 1 0-1-0 0.0% 40.0% 36.0% -22.4
Water Fractal 6.2% 0
Fire Aetherwing 4.2% 2 2-0-0 100.0% 66.7% 64.9% +14.3
Fire Crux Lorraine 4.2% 2 1-0-1 75.0% 58.3% 54.8% +4.6
Fire Crux Mage 4.2% 1 1-0-0 100.0% 60.0% 54.5% +7.2
Horse and Taxes 4.2% 2 1-0-1 75.0% 58.3% 62.7% +12.2
Water Aetherwing 4.2% 0
Wind Allies 4.2% 0
Wind Astra Cleric 4.2% 3 0-2-1 16.7% 35.7% 48.4% -1.2
Wind Shadowstrike 4.2% 0
Wind Wakeup Combo 4.2% 1 1-0-0 100.0% 60.0% 53.1% +5.0
Fire Firebloom Burn 2.1% 0
Fire Luxem Assassin 2.1% 2 0-2-0 0.0% 33.3% 33.5% -15.9
Fire Oblation 2.1% 0
Fire Slimes 2.1% 0
Fire Suited 2.1% 2 2-0-0 100.0% 66.7% 60.7% +10.3
Fire Suzaku 2.1% 0
Fire Umbra Guardian 2.1% 2 2-0-0 100.0% 66.7% 69.6% +18.8
Slimes 2.1% 0
Water Genbu 2.1% 1 1-0-0 100.0% 60.0% 55.1% +8.2
Water Ravishing Mill 2.1% 0
Water Slimes 2.1% 1 0-1-0 0.0% 40.0% 42.8% -11.6
Water Tera Mage 2.1% 0
Water Tera Tamer 2.1% 0
Wind Arcane 2.1% 0
Wind Luxem Assassin 2.1% 1 1-0-0 100.0% 60.0% 57.8% +12.4
Wind Nico 2.1% 1 0-0-1 50.0% 50.0% 43.8% -9.9
Wind Razorgale 2.1% 0
Wind Slice & Dice 2.1% 0
Decklists · 4 from this event

The 4 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Aesan Protector +1.00 1 0 0
Veiling Breeze +1.00 1 0 0
Forest Cake +1.00 1 0 0
Winds of Destiny -1.00 0 1 0
Ensnaring Fumes +1.00 1 0 0
Crystallized Destiny +1.00 1 0 0
Safeguard Amulet -1.00 0 1 0
Scatter Essence +1.00 1 0 0
Ducal Seal +1.00 1 0 0
Longtail Grovesward -1.00 0 1 0
Stifling Trap -1.00 0 1 0
Windmill Engineer +1.00 1 0 0
Tariff Ring -1.00 0 1 0
Brackish Lutist -1.00 0 1 0
Innervate Agility -1.00 0 1 0

JSON: /api/events/44906/archetypes/Wind Seiryuu