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Fire Luxem AssassinTier 2

at Gaming Giant ALC Regional Championships

decks
3 (13.0% of field)
matches (non-mirror)
13 7-6-0
overall winrate
53.8%
ELO-adjusted winrate
46.2% avg ELO -1.6 per match
expected value
49.6% share-weighted (raw)
EV (ELO-adj)
47.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1451 · median 1388 · range 1310–1656 (3 pilots with an ELO rating)
1064 Q1 1165 Q3 1345 1656
67% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 13.0% 1 0-1-0 0.0% 40.0% 40.6% -15.1
Wind Crux Lorraine 13.0% 3 1-2-0 33.3% 42.9% 40.0% -7.5
Fire Erupting 8.7% 3 2-1-0 66.7% 57.1% 54.5% +3.4
Fire Umbra Ranger 8.7% 1 1-0-0 100.0% 60.0% 56.5% +10.5
Water Astra Cleric 8.7% 1 1-0-0 100.0% 60.0% 59.6% +15.4
Wind Allies 8.7% 1 0-1-0 0.0% 40.0% 40.6% -15.0
Fire Aggro 4.3% 0
Fire Crux Lorraine 4.3% 1 1-0-0 100.0% 60.0% 54.0% +6.4
Fire Neos 4.3% 2 1-1-0 50.0% 50.0% 44.5% -5.3
Wind Crux Mage 4.3% 0
Wind Luxem Assassin 4.3% 0
Wind Tera Silvie 4.3% 0
Decklists · 3 from this event

The 3 public Fire Luxem Assassin decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 9 cards with non-zero signal (raw numbers, including 9 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Water Resonance Bauble +1.00 1 0 0
Fire Resonance Bauble +1.00 1 0 0
Planted Explosive +1.00 1 0 0
Stalwart Shieldmate -1.00 0 1 0
Oasis Trading Post +1.00 1 0 0
Wind Resonance Bauble -1.00 0 1 0
Scry the Skies +1.00 1 0 0
Gawain, Chivalrous Thief +1.00 1 0 0

JSON: /api/events/460/archetypes/Fire Luxem Assassin