← EVO Regional

Fire SuzakuTier 2

at EVO Regional

decks
2 (3.8% of field)
matches (non-mirror)
10 5-5-0
overall winrate
50.0%
ELO-adjusted winrate
59.0% avg ELO +4.0 per match
expected value
48.8% share-weighted (raw)
EV (ELO-adj)
51.7% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1182 · median 1182 · range 1153–1212 (2 pilots with an ELO rating)
1002 Q1 1187 Q3 1381 1688
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Seiryuu 11.5% 0
Wind Shadowstrike 9.6% 0
Water Aetherwing 7.7% 2 0-2-0 0.0% 33.3% 37.4% -12.1
Water Fractal 7.7% 1 1-0-0 100.0% 60.0% 61.8% +18.9
Fire Luxem Assassin 5.8% 0
Fire Umbra Guardian 5.8% 1 0-1-0 0.0% 40.0% 42.4% -12.2
Fire Aetherwing 3.8% 2 2-0-0 100.0% 66.7% 68.2% +17.5
Fire Crux Lorraine 3.8% 1 0-1-0 0.0% 40.0% 45.5% -7.2
Water Genbu 3.8% 1 1-0-0 100.0% 60.0% 63.1% +21.0
Fire Aggro 1.9% 0
Fire Crux Mage 1.9% 0
Fire Exia 1.9% 0
Fire Firebloom Burn 1.9% 0
Fire Slimes 1.9% 0
Fire Umbra Alice 1.9% 0
Water Astra Arisanna 1.9% 0
Water Astra Ranger 1.9% 0
Water Crux Mage 1.9% 0
Water Neos 1.9% 0
Water Ravishing Mill 1.9% 0
Water Tera Mage 1.9% 1 1-0-0 100.0% 60.0% 57.9% +12.7
Water Umbra Ciel 1.9% 0
Wind Arcane 1.9% 0
Wind Chess 1.9% 0
Wind Ciel 1.9% 0
Wind Crux Lorraine 1.9% 0
Wind Razorgale 1.9% 0
Wind Wakeup Combo 1.9% 1 0-1-0 0.0% 40.0% 47.9% -3.4
Decklists · 2 from this event

The 2 public Fire Suzaku decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 26 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Fire Resonance Bauble -1.00 0 1 0
Staggering Strike -1.00 0 1 0
Planted Explosive -1.00 0 1 0
Embercrypt Burn -1.00 0 1 0
Undying Dreams +1.00 1 0 0
Rococo, Explosive Maven -1.00 0 1 0
Liminal Guide +1.00 1 0 0
Enfeebling Orb +1.00 1 0 0
Smoke Out -1.00 0 1 0
Ignite Fate -1.00 0 1 0
Cinder Geyser +1.00 1 0 0
Intensified Pyre -1.00 0 1 0
Three of Hearts +1.00 1 0 0
Fluffy Shopkeep -1.00 0 1 0
Creative Shock +1.00 1 0 0
Wind Resonance Bauble -1.00 0 1 0
Spark Alight -1.00 0 1 0
Restorative Flame +1.00 1 0 0
Flamewreath Call +1.00 1 0 0
Crystallized Destiny -1.00 0 1 0
Shatter the Brittle +1.00 1 0 0
Clumsy Apprentice -1.00 0 1 0
Guo Jia, Blessed Scion +1.00 1 0 0
Censer of Restful Peace -1.00 0 1 0
Suzaku's Command -1.00 0 1 0

JSON: /api/events/46441/archetypes/Fire Suzaku