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Wind AlliesTier 2

at Agora Hobby Store Championship

decks
7 (20.0% of field)
matches (non-mirror)
25 9-15-1
overall winrate
38.0%
ELO-adjusted winrate
35.8% avg ELO -5.3 per match
expected value
44.2% share-weighted (raw)
EV (ELO-adj)
42.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1304 · median 1267 · range 1091–1624 (7 pilots with an ELO rating)
1041 Q1 1198 Q3 1331 1624
43% of pilots are in the field's top quartile, 29% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 20.0% 5 2-3-0 40.0% 44.4% 43.1% -4.0
Fire Arcane 11.4% 5 3-2-0 60.0% 55.6% 51.1% +0.6
Slimes 11.4% 3 0-3-0 0.0% 28.6% 29.6% -15.2
Fire Crux Hybrid 8.6% 3 1-2-0 33.3% 42.9% 43.4% -4.9
Fire Crux Mage 8.6% 3 1-1-1 50.0% 50.0% 47.7% -1.7
Fire Aggro 2.9% 0
Fire Crux Merlin 2.9% 2 2-0-0 100.0% 66.7% 60.0% +9.6
Fire Erupting 2.9% 3 0-3-0 0.0% 28.6% 26.2% -17.8
Water Allies 2.9% 0
Water Luxem Assassin 2.9% 0
Water Ravishing Mill 2.9% 1 0-1-0 0.0% 40.0% 40.7% -14.9
Wind Neos 2.9% 0
Decklists · 7 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Cleansing Reunion -1.00 0 1 0
Reclaim +1.00 1 0 0
Aesan Protector -1.00 0 1 0
Rose, Eternal Paragon -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Gildas, Chronicler of Aesa +1.00 1 0 0
Stifling Trap +1.00 1 0 0
Grand Crusader's Ring +1.00 1 0 0
Vigilant Sentry -1.00 0 1 0
Rallied Advance -1.00 0 1 0
Deflecting Edge -1.00 0 1 0
Backup Charger +1.00 1 0 0
Life Essence Amulet -1.00 0 1 0
Windmill Engineer -1.00 0 1 0
Manufacture Cell +1.00 1 0 0
Second Wind +1.00 1 0 0
Trained Hawk +1.00 1 0 0
Eternal Magistrate +1.00 1 0 0
Imperial Recruit -1.00 0 1 0
Reprogram +1.00 1 0 0
Fairy Whispers +1.00 1 0 0
Swift Recruit -1.00 0 1 0
Zephyr +1.00 1 0 0
Mercurial Heart -1.00 0 1 0
Dream Fairy +1.00 1 0 0

JSON: /api/events/5675/archetypes/Wind Allies