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SlimesTier 2

at Store Champs Kachi Cafe

decks
4 (16.0% of field)
matches (non-mirror)
16 6-9-1
overall winrate
40.6%
ELO-adjusted winrate
46.9% avg ELO -1.3 per match
expected value
41.0% share-weighted (raw)
EV (ELO-adj)
44.6% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1303 · median 1320 · range 1106–1467 (4 pilots with an ELO rating)
1106 Q1 1287 Q3 1472 1642
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Hybrid 20.0% 2 0-1-1 25.0% 41.7% 42.4% -7.3
Wind Shadowstrike 20.0% 5 1-4-0 20.0% 33.3% 43.6% -3.7
Wind Allies 16.0% 2 0-2-0 0.0% 33.3% 37.5% -12.0
Fire Aggro 4.0% 3 3-0-0 100.0% 71.4% 63.8% +10.3
Fire Arcane 4.0% 1 1-0-0 100.0% 60.0% 58.7% +13.9
Fire Crux Mage 4.0% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Fire Slimes 4.0% 1 0-1-0 0.0% 40.0% 44.8% -8.3
Water Allies 4.0% 0
Water Crux Lorraine 4.0% 0
Water Ravishing Mill 4.0% 0
Wind Diana 4.0% 1 0-1-0 0.0% 40.0% 42.4% -12.1
Wind Slice & Dice 4.0% 0
Decklists · 4 from this event

The 4 public Slimes decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 30 cards with non-zero signal (raw numbers, including 30 held back from the grid above)
Card Edge In winner In loser Same Direction
Ethereal Slime +1.00 2 0 0
Resolute Stand +1.00 2 0 0
Horn of Beastcalling +1.00 2 0 0
Viridian Protective Trinket -1.00 0 2 0
Engineered Slime +1.00 2 0 0
Slime King -1.00 0 2 0
Green Slime -1.00 0 2 0
Beastbond Boots +1.00 2 0 0
Bestial Frenzy -1.00 0 2 0
Reprogram +1.00 2 0 0
Quicksilver Grail +1.00 2 0 0
Verdant Slime -1.00 0 2 0
Escape the Wreckage -1.00 0 2 0
Slime Nexus -1.00 0 2 0
Vampiric Slime -0.50 0 1 1
Beastbond Paws +0.50 1 0 0
Blissful Calling +0.50 1 0 0
Grand Crusader's Ring -0.50 0 1 1
Slimeshield +0.50 1 0 1
Slime Totem -0.50 0 1 1
Slime's Blessing +0.50 1 0 1
Backup Charger +0.50 1 0 0
Lustrous Slime -0.50 0 1 1
Baby Blue Slime +0.50 1 0 0
Bedivere, Woodland Overseer +0.50 1 0 0
Verdant Scepter -0.50 0 1 1
Twilight Slime -0.50 0 1 1
Tera Sight +0.50 1 0 0
Academy Guide +0.50 1 0 0
Blue Slime +0.00 1 1 0

JSON: /api/events/7518/archetypes/Slimes