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Fire Crux HybridTier 1

at Yeti Gaming Webcam Local 7/18

decks
3 (5.6% of field)
matches (non-mirror)
10 8-1-1
overall winrate
85.0%
ELO-adjusted winrate
52.2% avg ELO +1.0 per match
expected value
54.6% share-weighted (raw)
EV (ELO-adj)
50.5% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1353 · median 1331 · range 1202–1527 (3 pilots with an ELO rating)
1000 Q1 1203 Q3 1380 1638
33% of pilots are in the field's top quartile, 33% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 14.8% 0
Wind Shadowstrike 13.0% 1 0-0-1 50.0% 50.0% 50.2% +0.3
Wind Allies 9.3% 0
Fire Aggro 7.4% 1 1-0-0 100.0% 60.0% 51.1% +1.7
Water Ravishing Mill 7.4% 0
Fire Crux Mage 5.6% 1 0-1-0 0.0% 40.0% 49.1% -1.4
Fire Crux Merlin 3.7% 1 1-0-0 100.0% 60.0% 50.8% +1.3
Water Luxem Assassin 3.7% 1 1-0-0 100.0% 60.0% 50.6% +0.9
Water Neos 3.7% 1 1-0-0 100.0% 60.0% 50.8% +1.2
Dawn of Ashes 1.9% 0
Fire Arcane 1.9% 0
Fire Astra Cleric 1.9% 0
Fire Diana 1.9% 0
Fire Slimes 1.9% 0
Water Allies 1.9% 1 1-0-0 100.0% 60.0% 51.1% +1.7
Water Beast 1.9% 0
Water Tera Silvie 1.9% 0
Wind Arisanna 1.9% 0
Wind Crux Lorraine 1.9% 1 1-0-0 100.0% 60.0% 50.9% +1.5
Wind Neos 1.9% 1 1-0-0 100.0% 60.0% 51.1% +1.7
Wind Ravishing Mill 1.9% 0
Wind Umbra Ranger 1.9% 1 1-0-0 100.0% 60.0% 50.6% +1.0
Wind Vanitas 1.9% 0
Decklists · 3 from this event

The 3 public Fire Crux Hybrid decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 11 cards with non-zero signal (raw numbers, including 11 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Intangible Geist +1.00 1 0 0
Honorable Vanguard -1.00 0 1 0
Flame Sweep -1.00 0 1 0
Fast Cure +1.00 1 0 0
Scry the Skies -1.00 0 1 0
Reprogram +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Swift Recruit +1.00 1 0 0
Scatter Essence -1.00 0 1 0
Crimson Protective Trinket +1.00 1 0 0

JSON: /api/events/7893/archetypes/Fire Crux Hybrid