← Yeti Gaming Online Regional Championship 2

Fire Umbra RangerTier 1

at Yeti Gaming Online Regional Championship 2

decks
8 (7.0% of field)
matches (non-mirror)
44 20-20-4
overall winrate
50.0%
ELO-adjusted winrate
51.2% avg ELO +0.4 per match
expected value
48.0% share-weighted (raw)
EV (ELO-adj)
49.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1284 · median 1277 · range 1159–1425 (8 pilots with an ELO rating)
1000 Q1 1219 Q3 1426 1656
0% of pilots are in the field's top quartile, 38% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 14.0% 4 1-2-1 37.5% 43.8% 47.0% -1.9
Wind Allies 14.0% 6 0-6-0 0.0% 20.0% 38.9% -5.9
Fire Aggro 13.2% 7 4-3-0 57.1% 54.5% 51.4% +0.7
Fire Luxem Assassin 8.8% 5 3-2-0 60.0% 55.6% 54.0% +2.3
Fire Crux Mage 7.9% 3 3-0-0 100.0% 71.4% 59.9% +7.4
Fire Erupting 7.0% 3 1-2-0 33.3% 42.9% 47.5% -1.9
Fire Arcane 5.3% 2 2-0-0 100.0% 66.7% 58.6% +8.3
Wind Crux Lorraine 3.5% 4 2-2-0 50.0% 50.0% 51.0% +0.6
Water Astra Cleric 2.6% 1 1-0-0 100.0% 60.0% 53.8% +6.0
Water Tera Silvie 2.6% 0
Water Umbra Ranger 2.6% 0
Fire Crux Lorraine 1.8% 2 1-1-0 50.0% 50.0% 50.5% +0.4
Water Luxem Assassin 1.8% 1 0-0-1 50.0% 50.0% 51.9% +3.0
Water Neos 1.8% 2 0-1-1 25.0% 41.7% 44.5% -5.3
Wind Arcane 1.8% 0
Wind Crux Mage 1.8% 2 1-1-0 50.0% 50.0% 51.4% +1.3
Fire Crux Hybrid 0.9% 1 0-0-1 50.0% 50.0% 50.8% +1.2
Fire Crux Merlin 0.9% 0
Fire Neos Tonoris 0.9% 0
Water Crux Lorraine 0.9% 0
Wind Crux Hybrid 0.9% 0
Wind Dawn of Ashes 0.9% 0
Wind Neos 0.9% 0
Wind Neos Tonoris 0.9% 1 1-0-0 100.0% 60.0% 53.8% +6.0
Wind Umbra Diana 0.9% 0
Decklists · 8 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 39 cards with non-zero signal (raw numbers, including 39 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 2 0
Deploy Gunshield -1.00 0 2 0
Cremation Ritual +1.00 2 0 0
False Step -1.00 0 2 0
Hasty Messenger +1.00 2 0 0
Backstep +1.00 2 0 0
Mindbreak Bullet -1.00 0 2 0
Spirit of Fire +0.50 1 0 1
Take Cover -0.50 0 1 0
Focused Flames +0.50 1 0 0
Umbral Tithe +0.50 1 0 1
Gloamspire Lance -0.50 0 1 0
Serum of Wisdom -0.50 0 1 0
Smoke Bombs +0.50 1 0 1
Creative Shock +0.50 1 0 1
Nullifying Lantern -0.50 0 1 1
Gloamspire, Black Market -0.50 0 1 0
Unearth Revelations -0.50 0 1 0
Fast Cure -0.50 0 1 1
Seeking Shot -0.50 0 1 1
Diana, Cursebreaker -0.50 0 1 0
Relentless Hexchaser +0.50 1 0 0
Quicksilver Grail -0.50 0 1 1
Spirit of Serene Fire -0.50 0 1 1
Tariff Ring +0.50 1 0 1
Tempered Steel +0.50 1 0 0
Flash Grenade -0.50 0 1 0
Tithe Proclamation +0.50 1 0 0
Crimson Tear -0.50 0 1 0
Automaton Bomber +0.50 1 0 0
Airship Engineer -0.50 0 1 0
Airship Cannoneer +0.50 1 0 0
Immolation Trap +0.50 1 0 0
Clumsy Apprentice +0.50 1 0 0
Reposition -0.50 0 1 0
Force Load +0.50 1 0 0
Increasing Danger +0.00 1 1 0
Meltdown +0.00 1 1 0
Incendiary Shot +0.00 1 1 0

JSON: /api/events/2179/archetypes/Fire Umbra Ranger