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Fire SuzakuTier 1

at DeckaDice HVN QLD Regionals

decks
4 (12.5% of field)
matches (non-mirror)
21 10-10-1
overall winrate
50.0%
ELO-adjusted winrate
46.1% avg ELO -1.5 per match
expected value
46.9% share-weighted (raw)
EV (ELO-adj)
46.8% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1262 · median 1257 · range 1123–1410 (4 pilots with an ELO rating)
989 Q1 1130 Q3 1319 1617
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 12.5% 3 0-3-0 0.0% 28.6% 29.4% -15.4
Water Fractal 12.5% 3 1-2-0 33.3% 42.9% 50.2% +0.1
Water Tera Mage 9.4% 0
Water Genbu 6.2% 2 2-0-0 100.0% 66.7% 62.1% +11.6
Wind Shadowstrike 6.2% 1 0-1-0 0.0% 40.0% 39.6% -16.7
Fire Exia 3.1% 0
Fire Luxem Assassin 3.1% 1 0-1-0 0.0% 40.0% 41.0% -14.4
Fire Neos 3.1% 1 1-0-0 100.0% 60.0% 60.7% +17.2
Fire Seiryuu 3.1% 0
Fire Umbra Ranger 3.1% 0
Slimes 3.1% 0
Water Ravishing Mill 3.1% 1 1-0-0 100.0% 60.0% 57.6% +12.1
Water Umbra Diana 3.1% 1 1-0-0 100.0% 60.0% 54.0% +6.4
Wind Allies 3.1% 2 1-1-0 50.0% 50.0% 46.9% -3.0
Wind Astra Cleric 3.1% 0
Wind Byakko 3.1% 1 1-0-0 100.0% 60.0% 54.2% +6.8
Wind Cats 3.1% 1 1-0-0 100.0% 60.0% 54.2% +6.8
Wind Lorraine 3.1% 1 0-1-0 0.0% 40.0% 40.5% -15.2
Wind Razorgale 3.1% 1 1-0-0 100.0% 60.0% 54.2% +6.8
Wind Seiryuu 3.1% 2 0-1-1 25.0% 41.7% 43.5% -6.3
Decklists · 4 from this event

The 4 public Fire Suzaku decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 31 cards with non-zero signal (raw numbers, including 31 held back from the grid above)
Card Edge In winner In loser Same Direction
Vermilion Decree +1.00 1 0 0
Reduce to Ash +1.00 1 0 0
Veteran Blazebearer +1.00 1 0 0
Water Resonance Bauble -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Viridian Protective Trinket +1.00 1 0 0
Flamewing Fowl +1.00 1 0 0
Fatestone of Unrelenting +1.00 1 0 0
Smoke Out -1.00 0 1 0
Embertail Squirrel -1.00 0 1 0
Ignite Fate -1.00 0 1 0
Beastbond Boots +1.00 1 0 0
Demolition -1.00 0 1 0
Embersong -1.00 0 1 0
Wind Resonance Bauble -1.00 0 1 0
Cremation Ritual +1.00 1 0 0
Broken Promises -1.00 0 1 0
Hasty Messenger +1.00 1 0 0
Spark Alight -1.00 0 1 0
Fated Keepsake +1.00 1 0 0
Restorative Flame +1.00 1 0 0
Blazing Throw -1.00 0 1 0
Flamewreath Call -1.00 0 1 0
Lavaplume Fatestone +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Shatter the Brittle +1.00 1 0 0
Immolation Trap -1.00 0 1 0
Tariff Ring +1.00 1 0 0
Nullifying Mirror -1.00 0 1 0
Dire Requiem +1.00 1 0 0
Baby Red Slime +1.00 1 0 0

JSON: /api/events/24099/archetypes/Fire Suzaku