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Water GenbuTier 2

at SC Store Championship

decks
2 (6.2% of field)
matches (non-mirror)
8 1-5-2
overall winrate
25.0%
ELO-adjusted winrate
33.4% avg ELO -7.9 per match
expected value
43.7% share-weighted (raw)
EV (ELO-adj)
42.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1361 · median 1361 · range 1227–1495 (2 pilots with an ELO rating)
990 Q1 1235 Q3 1404 1539
50% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 15.6% 0
Fire Crux Lorraine 12.5% 3 1-2-0 33.3% 42.9% 38.7% -8.5
Wind Shadowstrike 12.5% 0
Wind Seiryuu 9.4% 1 0-0-1 50.0% 50.0% 45.7% -6.8
Fire Aggro 6.2% 1 0-1-0 0.0% 40.0% 42.5% -12.1
Fire Slimes 6.2% 1 0-0-1 50.0% 50.0% 46.5% -5.7
Wind Astra Cleric 6.2% 2 0-2-0 0.0% 33.3% 42.9% -6.8
Fire Firebloom Burn 3.1% 0
Fire Suzaku 3.1% 0
Horse and Taxes 3.1% 0
Water Aetherwing 3.1% 0
Water Umbra Guardian 3.1% 0
Wind Allies 3.1% 0
Wind Luxem Assassin 3.1% 0
Wind Luxem Zander 3.1% 0
Decklists · 2 from this event

The 2 public Water Genbu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Resolute Stand -1.00 0 1 0
Frostbind -1.00 0 1 0
Primordial Ritual -1.00 0 1 0
Unbroken Mustang +1.00 1 0 0
Idle Thoughts +1.00 1 0 0
Glacial Evocation -1.00 0 1 0
Strategem of Myriad Ice +1.00 1 0 0
Conniving Plans +1.00 1 0 0
Scepter of Lumina +1.00 1 0 0
Fast Cure +1.00 1 0 0
Seaside Ringleader -1.00 0 1 0
Tabula of Salvage -1.00 0 1 0
Crystallized Destiny -1.00 0 1 0
Safeguard Amulet -1.00 0 1 0
Extricating Touch +1.00 1 0 0
Incandescent Reliquary -1.00 0 1 0
Tideholder Claymore +1.00 1 0 0
Chilling Touch +1.00 1 0 0
Tidal Lock +1.00 1 0 0
Refracting Missile -1.00 0 1 0
Regal Inquisition -1.00 0 1 0
Art of War +1.00 1 0 0

JSON: /api/events/35097/archetypes/Water Genbu